by Mads Haahr
Reference:
Playing with Vision: Sight and Seeing as Narrative and Game Mechanics in Survival Horror. Mads Haahr. In Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings (Rebecca Rouse, Hartmut Koenitz, Mads Haahr, eds.). Springer. volume 11318. 2018.
Bibtex Entry:
@inproceedings{DBLP:conf/icids/Haahr18,
author = {Mads Haahr},
editor = {Rebecca Rouse and
Hartmut Koenitz and
Mads Haahr},
title = {Playing with Vision: Sight and Seeing as Narrative and Game Mechanics
in Survival Horror},
booktitle = {Interactive Storytelling - 11th International Conference on Interactive
Digital Storytelling, {ICIDS} 2018, Dublin, Ireland, December 5-8,
2018, Proceedings},
series = {Lecture Notes in Computer Science},
volume = {11318},
pages = {193--205},
publisher = {Springer},
year = {2018},
url = {https://doi.org/10.1007/978-3-030-04028-4\_20},
doi = {10.1007/978-3-030-04028-4\_20},
timestamp = {Tue, 14 May 2019 10:00:50 +0200},
biburl = {https://dblp.org/rec/conf/icids/Haahr18.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}