by Lilian Morgan and Mads Haahr
Reference:
Honey, I'm Home: An Adventure Game with Procedurally Generated Narrative Puzzles. Lilian Morgan and Mads Haahr. In Interactive Storytelling - 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, Bournemouth, UK, November 3-6, 2020, Proceedings (Anne-Gwenn Bosser, David E. Millard, Charlie Hargood, eds.). Springer. volume 12497. 2020.
Bibtex Entry:
@inproceedings{DBLP:conf/icids/MorganH20,
author = {Lilian Morgan and
Mads Haahr},
editor = {Anne{-}Gwenn Bosser and
David E. Millard and
Charlie Hargood},
title = {Honey, I'm Home: An Adventure Game with Procedurally Generated Narrative
Puzzles},
booktitle = {Interactive Storytelling - 13th International Conference on Interactive
Digital Storytelling, {ICIDS} 2020, Bournemouth, UK, November 3-6,
2020, Proceedings},
series = {Lecture Notes in Computer Science},
volume = {12497},
pages = {335--338},
publisher = {Springer},
year = {2020},
url = {https://doi.org/10.1007/978-3-030-62516-0\_30},
doi = {10.1007/978-3-030-62516-0\_30},
timestamp = {Mon, 03 Mar 2025 21:09:43 +0100},
biburl = {https://dblp.org/rec/conf/icids/MorganH20.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}