Animation realism affects perceived character appeal of a self-virtual face (bibtex)
by Elena Kokkinara and Rachel McDonnell
Reference:
Animation realism affects perceived character appeal of a self-virtual face. Elena Kokkinara and Rachel McDonnell. In Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, MIG 2015, Paris, France, November 16-18, 2015. ACM. 2015.
Bibtex Entry:
@inproceedings{DBLP:conf/mig/KokkinaraM15,
  author       = {Elena Kokkinara and
                  Rachel McDonnell},
  title        = {Animation realism affects perceived character appeal of a self-virtual
                  face},
  booktitle    = {Proceedings of the 8th {ACM} {SIGGRAPH} Conference on Motion in Games,
                  {MIG} 2015, Paris, France, November 16-18, 2015},
  pages        = {221--226},
  publisher    = {{ACM}},
  year         = {2015},
  url          = {https://doi.org/10.1145/2822013.2822035},
  doi          = {10.1145/2822013.2822035},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/mig/KokkinaraM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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