by Mads Haahr
Reference:
Creating Location-Based Augmented-Reality Games for Cultural Heritage. Mads Haahr. In Serious Games - Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings (Mariano Alcañiz, Stefan Göbel, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Tim Marsh, eds.). Springer. volume 10622. 2017.
Bibtex Entry:
@inproceedings{DBLP:conf/sgda/Haahr17,
author = {Mads Haahr},
editor = {Mariano Alca{\~{n}}iz and
Stefan G{\"{o}}bel and
Minhua Ma and
Manuel Fradinho Oliveira and
Jannicke Baalsrud Hauge and
Tim Marsh},
title = {Creating Location-Based Augmented-Reality Games for Cultural Heritage},
booktitle = {Serious Games - Third Joint International Conference, {JCSG} 2017,
Valencia, Spain, November 23-24, 2017, Proceedings},
series = {Lecture Notes in Computer Science},
volume = {10622},
pages = {313--318},
publisher = {Springer},
year = {2017},
url = {https://doi.org/10.1007/978-3-319-70111-0\_29},
doi = {10.1007/978-3-319-70111-0\_29},
timestamp = {Thu, 14 Oct 2021 10:28:02 +0200},
biburl = {https://dblp.org/rec/conf/sgda/Haahr17.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}