by He Wang, Jan Ondrej and Carol O'Sullivan
Reference:
Path patterns: analyzing and comparing real and simulated crowds. He Wang, Jan Ondrej and Carol O'Sullivan. In Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Redmond, WA, USA, February 26-28, 2016 (Chris Wyman, Cem Yuksel, eds.). ACM. 2016.
Bibtex Entry:
@inproceedings{DBLP:conf/si3d/WangOO16,
author = {He Wang and
Jan Ondrej and
Carol O'Sullivan},
editor = {Chris Wyman and
Cem Yuksel},
title = {Path patterns: analyzing and comparing real and simulated crowds},
booktitle = {Proceedings of the 20th {ACM} {SIGGRAPH} Symposium on Interactive
3D Graphics and Games, Redmond, WA, USA, February 26-28, 2016},
pages = {49--57},
publisher = {{ACM}},
year = {2016},
url = {https://doi.org/10.1145/2856400.2856410},
doi = {10.1145/2856400.2856410},
timestamp = {Sun, 02 Jun 2019 01:00:00 +0200},
biburl = {https://dblp.org/rec/conf/si3d/WangOO16.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}