Path patterns: analyzing and comparing real and simulated crowds (bibtex)
by He Wang, Jan Ondrej and Carol O'Sullivan
Reference:
Path patterns: analyzing and comparing real and simulated crowds. He Wang, Jan Ondrej and Carol O'Sullivan. In Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Redmond, WA, USA, February 26-28, 2016 (Chris Wyman, Cem Yuksel, eds.). ACM. 2016.
Bibtex Entry:
@inproceedings{DBLP:conf/si3d/WangOO16,
  author       = {He Wang and
                  Jan Ondrej and
                  Carol O'Sullivan},
  editor       = {Chris Wyman and
                  Cem Yuksel},
  title        = {Path patterns: analyzing and comparing real and simulated crowds},
  booktitle    = {Proceedings of the 20th {ACM} {SIGGRAPH} Symposium on Interactive
                  3D Graphics and Games, Redmond, WA, USA, February 26-28, 2016},
  pages        = {49--57},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {https://doi.org/10.1145/2856400.2856410},
  doi          = {10.1145/2856400.2856410},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/si3d/WangOO16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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