Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds (bibtex)
by Xining Wang, Gareth W. Young, Adéla Plechatá, Conor Mc Guckin and Guido Makransky
Reference:
Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds. Xining Wang, Gareth W. Young, Adéla Plechatá, Conor Mc Guckin and Guido Makransky. In Comput. Educ.. volume 201. 2023.
Bibtex Entry:
@article{DBLP:journals/ce/WangYPGM23,
  author       = {Xining Wang and
                  Gareth W. Young and
                  Ad{\'{e}}la Plechat{\'{a}} and
                  Conor Mc Guckin and
                  Guido Makransky},
  title        = {Utilizing virtual reality to assist social competence education and
                  social support for children from under-represented backgrounds},
  journal      = {Comput. Educ.},
  volume       = {201},
  pages        = {104815},
  year         = {2023},
  url          = {https://doi.org/10.1016/j.compedu.2023.104815},
  doi          = {10.1016/J.COMPEDU.2023.104815},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ce/WangYPGM23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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