Pipeline for Populating Games with Realistic Crowds (bibtex)
by Rachel McDonnell, Simon Dobbyn and Carol O'Sullivan
Reference:
Pipeline for Populating Games with Realistic Crowds. Rachel McDonnell, Simon Dobbyn and Carol O'Sullivan. In Int. J. Intell. Games Simul.. volume 4. 2007.
Bibtex Entry:
@article{DBLP:journals/ijigs/McDonnellDO07,
  author       = {Rachel McDonnell and
                  Simon Dobbyn and
                  Carol O'Sullivan},
  title        = {Pipeline for Populating Games with Realistic Crowds},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {4},
  number       = {2},
  pages        = {5--19},
  year         = {2007},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/7},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/McDonnellDO07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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