by Svetlana Rudenko, Karun Manoharan, Joris Vreeke, Charlene Putney and Mads Haahr
Reference:
Developing a Ludonarrative Engine for a Historical Site Using Locative AR and Music: Psychogeography for Battle of the Boyne. Svetlana Rudenko, Karun Manoharan, Joris Vreeke, Charlene Putney and Mads Haahr. In Interactive Storytelling - 18th International Conference on Interactive Digital Storytelling, ICIDS 2025, Saint Julian, Malta, December 1-5, 2025, Proceedings, Part I (MarĂa Cecilia Reyes, Frank Nack, eds.). Springer. 2025.
Bibtex Entry:
@inproceedings{DBLP:conf/icids/RudenkoMVPH25,
author = {Svetlana Rudenko and
Karun Manoharan and
Joris Vreeke and
Charlene Putney and
Mads Haahr},
editor = {Mar{\'{\i}}a Cecilia Reyes and
Frank Nack},
title = {Developing a Ludonarrative Engine for a Historical Site Using Locative
{AR} and Music: Psychogeography for Battle of the Boyne},
booktitle = {Interactive Storytelling - 18th International Conference on Interactive
Digital Storytelling, {ICIDS} 2025, Saint Julian, Malta, December
1-5, 2025, Proceedings, Part {I}},
series = {Lecture Notes in Computer Science},
pages = {349--360},
publisher = {Springer},
year = {2025},
url = {https://doi.org/10.1007/978-3-032-12408-1\_20},
doi = {10.1007/978-3-032-12408-1\_20},
timestamp = {Sun, 01 Feb 2026 00:00:00 +0100},
biburl = {https://dblp.org/rec/conf/icids/RudenkoMVPH25.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}