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Publisher Correction: Twinenet: coupling features for synthesizing volume rendered images via convolutional encoder-decoders and multilayer perceptrons. . In Vis. Comput.. volume 41. 2025. | |
The Impact of Navigation on Proxemics in an Immersive Virtual Environment with Conversational Agents. . In IEEE Trans. Vis. Comput. Graph.. volume 31. 2025. | |
KL-DNAS: Knowledge Distillation-Based Latency Aware-Differentiable Architecture Search for Video Motion Magnification. . In IEEE Trans. Neural Networks Learn. Syst.. volume 36. 2025. | |
Multi-Medium Image Enhancement With Attentive Deformable Transformers. . In IEEE Trans. Emerg. Top. Comput. Intell.. volume 9. 2025. | |
Understanding the Impact of Visual and Kinematic Information on the Perception of Physicality Errors. . In ACM Trans. Appl. Percept.. volume 22. 2025. | |
Alice Dalí augmented reality: Evaluating a cultural outdoors game for intergenerational play. . In Entertain. Comput.. volume 52. 2025. | |
AUTV: Creating Underwater Video Datasets with Pixel-wise Annotations. . In CoRR. volume abs/2503.12828. 2025. | |
Text-to-3D Generation using Jensen-Shannon Score Distillation. . In CoRR. volume abs/2503.10660. 2025. | |
Color Alignment in Diffusion. . In CoRR. volume abs/2503.06746. 2025. | |
The Impact of Navigation on Proxemics in an Immersive Virtual Environment with Conversational Agents. . In CoRR. volume abs/2502.20990. 2025. | |
Clustering Properties of Self-Supervised Learning. . In CoRR. volume abs/2501.18452. 2025. | |
CrowdSplat: Exploring Gaussian Splatting For Crowd Rendering. . In CoRR. volume abs/2501.17792. 2025. | |
Evaluating CrowdSplat: Perceived Level of Detail for Gaussian Crowds. . In CoRR. volume abs/2501.17085. 2025. | |
Vision-Aware Text Features in Referring Image Segmentation: From Object Understanding to Context Understanding. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2025, Tucson, AZ, USA, February 26 - March 6, 2025. IEEE. 2025. | |
USWformer: Efficient Sparse Wavelet Transformer for Underwater Image Enhancement. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2025, Tucson, AZ, USA, February 26 - March 6, 2025. IEEE. 2025. | |
Phaseformer: Phase-Based Attention Mechanism for Underwater Image Restoration and Beyond. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2025, Tucson, AZ, USA, February 26 - March 6, 2025. IEEE. 2025. | |
PULSE: Physiological Understanding with Liquid Signal Extraction. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2025, Tucson, AZ, USA, February 26 - March 6, 2025. IEEE. 2025. | |
TRUST: Time-Domain Residual Unsupervised Stability Technique for Improved Heart Rate Estimation. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2025, Tucson, AZ, USA, February 26 - March 6, 2025. IEEE. 2025. | |
Shape Shifters: Does Body Shape Change the Perception of Small-Scale Crowd Motions?. . In IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2025 - Abstracts and Workshops, Saint Malo, France, March 8-12, 2025. IEEE. 2025. | |
Evaluating CrowdSplat: Perceived Level of Detail for Gaussian Crowds. . In IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2025 - Abstracts and Workshops, Saint Malo, France, March 8-12, 2025. IEEE. 2025. | |
2024 | |
C3I SYNTHETIC HUMAN DATASET. . IEEE DataPort. 2024. | |
Virtual rehabilitation for patients with osteoporosis or other musculoskeletal disorders: a systematic review. . In Virtual Real.. volume 28. 2024. | |
Twinenet: coupling features for synthesizing volume rendered images via convolutional encoder-decoders and multilayer perceptrons. . In Vis. Comput.. volume 40. 2024. | |
Image Inpainting via Correlated Multi-Resolution Feature Projection. . In IEEE Trans. Vis. Comput. Graph.. volume 30. 2024. | |
Image Super-Resolution With Content-Aware Feature Processing. . In IEEE Trans. Artif. Intell.. volume 5. 2024. | |
Smiling in the Face and Voice of Avatars and Robots: Evidence for a 'Smiling McGurk Effect'. . In IEEE Trans. Affect. Comput.. volume 15. 2024. | |
Cognitive Representations and Personal Experiences of COVID-19 Using Social Virtual Reality. . In Presence Teleoperators Virtual Environ.. volume 33. 2024. | |
Exploring the impact of volumetric graphics on the engagement of broadcast media professionals. . In Multim. Syst.. volume 30. 2024. | |
Speech driven video editing via an audio-conditioned diffusion model. . In Image Vis. Comput.. volume 142. 2024. | |
The potential of extended reality in Rural Education's future - perspectives from rural educators. . In Educ. Inf. Technol.. volume 29. 2024. | |
Shape Shifters: Does Body Shape Change the Perception of Small-Scale Crowd Motions?. . In CoRR. volume abs/2412.16151. 2024. | |
LiftRefine: Progressively Refined View Synthesis from 3D Lifting with Volume-Triplane Representations. . In CoRR. volume abs/2412.14464. 2024. | |
Phaseformer: Phase-based Attention Mechanism for Underwater Image Restoration and Beyond. . In CoRR. volume abs/2412.01456. 2024. | |
SharpDepth: Sharpening Metric Depth Predictions Using Diffusion Distillation. . In CoRR. volume abs/2411.18229. 2024. | |
ModeDreamer: Mode Guiding Score Distillation for Text-to-3D Generation using Reference Image Prompts. . In CoRR. volume abs/2411.18135. 2024. | |
Towards a GENEA Leaderboard - an Extended, Living Benchmark for Evaluating and Advancing Conversational Motion Synthesis. . In CoRR. volume abs/2410.06327. 2024. | |
Dream-in-Style: Text-to-3D Generation using Stylized Score Distillation. . In CoRR. volume abs/2406.18581. 2024. | |
MIPI 2024 Challenge on Nighttime Flare Removal: Methods and Results. . In CoRR. volume abs/2404.19534. 2024. | |
Improving Referring Image Segmentation using Vision-Aware Text Features. . In CoRR. volume abs/2404.08590. 2024. | |
Self-supervised Video Object Segmentation with Distillation Learning of Deformable Attention. . In CoRR. volume abs/2401.13937. 2024. | |
Image Super-resolution Reconstruction Network based on Enhanced Swin Transformer via Alternating Aggregation of Local-Global Features. . In CoRR. volume abs/2401.00241. 2024. | |
C\(^\mbox2\)AIR: Consolidated Compact Aerial Image Haze Removal. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2024, Waikoloa, HI, USA, January 3-8, 2024. IEEE. 2024. | |
Spectroformer: Multi-Domain Query Cascaded Transformer Network For Underwater Image Enhancement. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2024, Waikoloa, HI, USA, January 3-8, 2024. IEEE. 2024. | |
A Volumetric Video Application to Enhance Museum Experiences. . In Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, VRST 2024, Trier, Germany, October 9-11, 2024 (Benjamin Weyers, Daniel Zielasko, Rob Lindeman, Stefania Serafin, Eike Langbehn, Victoria Interrante, Gerd Bruder, J. Edward Swan II, Christoph Borst, Carolin Wienrich, Rebecca Fribourg, eds.). ACM. 2024. | |
Virtual Animal Embodiment for Actor Training. . In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2024, Orlando, FL, USA, March 16-21, 2024. IEEE. 2024. | |
Tangible Authoring of Embedded-Object Visualizations in Mixed Reality. . In Proceedings of the 17th International Symposium on Visual Information Communication and Interaction, VINCI 2024, Hsinchu, Taiwan, December 11-13, 2024 (Chun-Cheng Lin, Chongke Bi, eds.). ACM. 2024. | |
Enhancing 3D Transformations Learning through Immersive Virtual Environment. . In Proceedings of the 2024 Conference on United Kingdom & Ireland Computing Education Research, UKICER 2024, Manchester, United Kingdom, September 5-6, 2024 (Troy K. Astarte, Duncan Hull, Fiona McNeill, Faron Moller, eds.). ACM. 2024. | |
Auto-summarization of Human Volumetric Videos. . In Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, Workshops, IMX 2024, Stockholm, Sweden, 12 June 2024. ACM. 2024. | |
Back to the Virtual Future: Presence in Cinematic Virtual Reality. . In Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, Workshops, IMX 2024, Stockholm, Sweden, 12 June 2024. ACM. 2024. | |
Integrating Head Mounted Displays into Live Broadcasting Workflows: Implications and Possibilities from an Industry Perspective. . In Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, Workshops, IMX 2024, Stockholm, Sweden, 12 June 2024. ACM. 2024. | |
Dog Code: Human to Quadruped Embodiment using Shared Codebooks. . In Proceedings of the 17th ACM SIGGRAPH Conference on Motion, Interaction, and Games, MIG 2024, Arlington, VA, USA, November 21-23, 2024 (Adam W. Bargteil, Funda Durupinar, Sheldon Andrews, Soraia Raupp Musse, eds.). ACM. 2024. | |
Ethical Considerations in the Production and Consumption of Music in the Metaverse. . In 2024 IEEE 5th International Symposium on the Internet of Sounds (IS2), Erlangen, Germany, September 30 - Oct. 2, 2024. IEEE. 2024. | |
Attentive Color Fusion Transformer Network (ACFTNet) for Underwater Image Enhancement. . In Pattern Recognition - 27th International Conference, ICPR 2024, Kolkata, India, December 1-5, 2024, Proceedings, Part XXI (Apostolos Antonacopoulos, Subhasis Chaudhuri, Rama Chellappa, Cheng-Lin Liu, Saumik Bhattacharya, Umapada Pal, eds.). Springer. volume 15321. 2024. | |
Probing Attention-Driven Normalizing Flow Network for Low-Light Image Enhancement. . In Pattern Recognition - 27th International Conference, ICPR 2024, Kolkata, India, December 1-5, 2024, Proceedings, Part XXXII (Apostolos Antonacopoulos, Subhasis Chaudhuri, Rama Chellappa, Cheng-Lin Liu, Saumik Bhattacharya, Umapada Pal, eds.). Springer. volume 15332. 2024. | |
Neuropostors: Neural Geometry-Aware 3D Crowd Character Impostors. . In Pattern Recognition - 27th International Conference, ICPR 2024, Kolkata, India, December 1-5, 2024, Proceedings, Part XXII (Apostolos Antonacopoulos, Subhasis Chaudhuri, Rama Chellappa, Cheng-Lin Liu, Saumik Bhattacharya, Umapada Pal, eds.). Springer. volume 15322. 2024. | |
Frequency Modulated Deformable Transformer for Underwater Image Enhancement. . In Pattern Recognition - 27th International Conference, ICPR 2024, Kolkata, India, December 1-5, 2024, Proceedings, Part XXXII (Apostolos Antonacopoulos, Subhasis Chaudhuri, Rama Chellappa, Cheng-Lin Liu, Saumik Bhattacharya, Umapada Pal, eds.). Springer. volume 15332. 2024. | |
Luminate: Linguistic Understanding and Multi-Granularity Interaction for Video Object Segmentation. . In IEEE International Conference on Image Processing, ICIP 2024, Abu Dhabi, United Arab Emirates, october 27-30, 2024. IEEE. 2024. | |
The Gallery Game: Locative Augmented Reality for Cultural Engagement Using Multisensory Design. . In Interactive Storytelling - 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, Barranquilla, Colombia, December 2-6, 2024, Proceedings, Part I (John T. Murray, María Cecilia Reyes, eds.). Springer. volume 15467. 2024. | |
DreaMR: The Effects of Multisensory Design on Cross-Modal Perception Across Genres with Mixed Reality Concert. . In Interactive Storytelling - 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, Barranquilla, Colombia, December 2-6, 2024, Proceedings, Part II (John T. Murray, María Cecilia Reyes, eds.). Springer. volume 15468. 2024. | |
The Effect of Educational Video Game Perceptual Realism on Learning Outcomes and Motivation. . In IEEE Gaming, Entertainment, and Media Conference, GEM 2024, Turin, Italy, June 5-7, 2024. IEEE. 2024. | |
A Tangible Interface for Creating Virtual Cutaways in Mixed Reality. . In Virtual Reality and Mixed Reality - 21st EuroXR International Conference, EuroXR 2024, Athens, Greece, November 27-29, 2024, Proceedings (Arcadio Reyes-Lecuona, Gabriel Zachmann, Monica Bordegoni, Jian Chen, Giannis Karaseitanidis, Alain Pagani, Patrick Bourdot, eds.). Springer. volume 15445. 2024. | |
Priming and personality effects on the Sense of Embodiment for human and non-human avatars in Virtual Reality. . In 34th International Conference on Artificial Reality and Telexistence, 29th Eurographics Symposium on Virtual Environments, ICAT-EGVE 2024, Tsukuba, Japan, December 1-3, 2024 (Shoichi Hasegawa, Nobuchika Sakata, Veronica Sundstedt, eds.). Eurographics Association. 2024. | |
MarineInst: A Foundation Model for Marine Image Analysis with Instance Visual Description. . In Computer Vision - ECCV 2024 - 18th European Conference, Milan, Italy, September 29-October 4, 2024, Proceedings, Part II (Ales Leonardis, Elisa Ricci, Stefan Roth, Olga Russakovsky, Torsten Sattler, Gül Varol, eds.). Springer. volume 15060. 2024. | |
Diverse Text-to-3D Synthesis with Augmented Text Embedding. . In Computer Vision - ECCV 2024 - 18th European Conference, Milan, Italy, September 29-October 4, 2024, Proceedings, Part LXXV (Ales Leonardis, Elisa Ricci, Stefan Roth, Olga Russakovsky, Torsten Sattler, Gül Varol, eds.). Springer. volume 15133. 2024. | |
Synthesizing Environment-Specific People in Photographs. . In Computer Vision - ECCV 2024 - 18th European Conference, Milan, Italy, September 29-October 4, 2024, Proceedings, Part LXXXV (Ales Leonardis, Elisa Ricci, Stefan Roth, Olga Russakovsky, Torsten Sattler, Gül Varol, eds.). Springer. volume 15143. 2024. | |
CoralSCOP: Segment any COral Image on this Planet. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2024, Seattle, WA, USA, June 16-22, 2024. IEEE. 2024. | |
NTIRE 2024 Image Shadow Removal Challenge Report. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2024 - Workshops, Seattle, WA, USA, June 17-18, 2024. IEEE. 2024. | |
Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2024, Seattle, WA, USA, June 16-22, 2024. IEEE. 2024. | |
RefMOS: A Robust Referred Moving Object Segmentation framework based on text query. . In IEEE International Conference on Advanced Video and Signal Based Surveillance, AVSS 2024, Niagara Falls, ON, Canada, July 15-16, 2024. IEEE. 2024. | |
AeroDehazeNet: Exploiting Selective Multi-Scale Transformers for Aerial Image Dehazing. . In IEEE International Conference on Advanced Video and Signal Based Surveillance, AVSS 2024, Niagara Falls, ON, Canada, July 15-16, 2024. IEEE. 2024. | |
Zero Reference based Low-light Enhancement with Wavelet Optimization. . In IEEE International Conference on Advanced Video and Signal Based Surveillance, AVSS 2024, Niagara Falls, ON, Canada, July 15-16, 2024. IEEE. 2024. | |
Blinded by the light: Does portrait lighting design affect perception of realistic virtual humans?. . In ACM Symposium on Applied Perception 2024, SAP 2024, Dublin, Ireland, August 30-31, 2024 (Rachel McDonnell, Lauren E. Buck, Julien Pettré, Manfred Lau, Göksu Yamaç, eds.). ACM. 2024. | |
Towards Optimizing Spatial Perception of Embedded-Object Visualizations in Optical See-Through Mixed Reality. . In ACM Symposium on Applied Perception 2024, SAP 2024, Dublin, Ireland, August 30-31, 2024 (Rachel McDonnell, Lauren E. Buck, Julien Pettré, Manfred Lau, Göksu Yamaç, eds.). ACM. 2024. | |
Directed Views in Virtual Reality: A Semantic Approach to Volumetric Video Storytelling. . In ACM Symposium on Applied Perception 2024, SAP 2024, Dublin, Ireland, August 30-31, 2024 (Rachel McDonnell, Lauren E. Buck, Julien Pettré, Manfred Lau, Göksu Yamaç, eds.). ACM. 2024. | |
ACM Symposium on Applied Perception 2024, SAP 2024, Dublin, Ireland, August 30-31, 2024. (Rachel McDonnell, Lauren E. Buck, Julien Pettré, Manfred Lau, Göksu Yamaç, eds.). ACM. 2024. | |
WARMOS: Enhancing Weather-Affected Referred Moving Object Segmentation. . In Computer Vision - ACCV 2024 Workshops - 17th Asian Conference on Computer Vision, Hanoi, Vietnam, December 8-12, 2024, Revised Selected Papers, Part I (Minsu Cho, Ivan Laptev, Du Tran, Angela Yao, Hongbin Zha, eds.). Springer. volume 15482. 2024. | |
U-ENHANCE: Underwater Image Enhancement Using Wavelet Triple Self-attention. . In Computer Vision - ACCV 2024 Workshops - 17th Asian Conference on Computer Vision, Hanoi, Vietnam, December 8-12, 2024, Revised Selected Papers, Part I (Minsu Cho, Ivan Laptev, Du Tran, Angela Yao, Hongbin Zha, eds.). Springer. volume 15482. 2024. | |
Test-Time Augmentation for 3D Point Cloud Classification and Segmentation. . In International Conference on 3D Vision, 3DV 2024, Davos, Switzerland, March 18-21, 2024. IEEE. 2024. | |
2023 | |
Unified Multi-Weather Visibility Restoration. . In IEEE Trans. Multim.. volume 25. 2023. | |
(MLE\textdollar\2\\textdollarA\textdollar\2\\textdollarU)-Net: Image Super-Resolution via Multi-Level Edge Embedding and Aggregated Attentive Upsampler Network. . In IEEE Trans. Emerg. Top. Comput. Intell.. volume 7. 2023. | |
Real-Time Detection of Strawberry Ripeness Using Augmented Reality and Deep Learning. . In Sensors. volume 23. 2023. | |
Image inpainting via spatial projections. . In Pattern Recognit.. volume 133. 2023. | |
NeuroDog: Quadruped Embodiment using Neural Networks. . In Proc. ACM Comput. Graph. Interact. Tech.. volume 6. 2023. | |
Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions. . In Multimodal Technol. Interact.. volume 7. 2023. | |
Machine translation in society: insights from UK users. . In Lang. Resour. Evaluation. volume 57. 2023. | |
Leveraging Open-Vocabulary Diffusion to Camouflaged Instance Segmentation. . In CoRR. volume abs/2312.17505. 2023. | |
Environment-Specific People. . In CoRR. volume abs/2312.14579. 2023. | |
DiverseDream: Diverse Text-to-3D Synthesis with Augmented Text Embedding. . In CoRR. volume abs/2312.02192. 2023. | |
Advances in 3D Neural Stylization: A Survey. . In CoRR. volume abs/2311.18328. 2023. | |
Test-Time Augmentation for 3D Point Cloud Classification and Segmentation. . In CoRR. volume abs/2311.13152. 2023. | |
Finding polarised communities and tracking information diffusion on Twitter: The Irish Abortion Referendum. . In CoRR. volume abs/2311.09196. 2023. | |
UWA360CAM: A 360\textdegree 24/7 Real-Time Streaming Camera System for Underwater Applications. . In CoRR. volume abs/2309.12668. 2023. | |
Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates. . In CoRR. volume abs/2309.11281. 2023. | |
Locally Stylized Neural Radiance Fields. . In CoRR. volume abs/2309.10684. 2023. | |
A lightweight 3D dense facial landmark estimation model from position map data. . In CoRR. volume abs/2308.15170. 2023. | |
GaPro: Box-Supervised 3D Point Cloud Instance Segmentation Using Gaussian Processes as Pseudo Labelers. . In CoRR. volume abs/2307.13251. 2023. | |
Conditional 360-degree Image Synthesis for Immersive Indoor Scene Decoration. . In CoRR. volume abs/2307.09621. 2023. | |
Gated Multi-Resolution Transfer Network for Burst Restoration and Enhancement. . In CoRR. volume abs/2304.06703. 2023. | |
ISBNet: a 3D Point Cloud Instance Segmentation Network with Instance-aware Sampling and Box-aware Dynamic Convolution. . In CoRR. volume abs/2303.00246. 2023. | |
Speech Driven Video Editing via an Audio-Conditioned Diffusion Model. . In CoRR. volume abs/2301.04474. 2023. | |
Let it go! Point of release prediction for virtual throwing. . In Comput. Graph.. volume 110. 2023. | |
Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds. . In Comput. Educ.. volume 201. 2023. | |
Lightweight Network For Video Motion Magnification. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2023, Waikoloa, HI, USA, January 2-7, 2023. IEEE. 2023. | |
Nested Deformable Multi-head Attention for Facial Image Inpainting. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2023, Waikoloa, HI, USA, January 2-7, 2023. IEEE. 2023. | |
Single-Image HDR Reconstruction by Multi-Exposure Generation. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2023, Waikoloa, HI, USA, January 2-7, 2023. IEEE. 2023. | |
Aerial Image Dehazing with Attentive Deformable Transformers. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2023, Waikoloa, HI, USA, January 2-7, 2023. IEEE. 2023. | |
PointInverter: Point Cloud Reconstruction and Editing via a Generative Model with Shape Priors. . In IEEE/CVF Winter Conference on Applications of Computer Vision, WACV 2023, Waikoloa, HI, USA, January 2-7, 2023. IEEE. 2023. | |
What's My Age Again? Exploring the Impact of Age on the Enfacement of Current State-of-the-Art Avatars. . In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2023, Shanghai, China, March 25-29, 2023. IEEE. 2023. | |
Input-Dependent Uncorrelated Weighting for Monte Carlo Denoising. . In SIGGRAPH Asia 2023 Conference Papers, SA 2023, Sydney, NSW, Australia, December 12-15, 2023 (June Kim, Ming C. Lin, Bernd Bickel, eds.). ACM. 2023. | |
State of the Art in Telepresence (Part 1). . In ACM SIGGRAPH 2023 Courses, SIGGRAPH 2023, Los Angeles, CA, USA, August 6-10, 2023 (Erik Brunvand, ed.). ACM. 2023. | |
A Virtual Reality Volumetric Music Video: Featuring New Pagans. . In Serious Games - 9th Joint International Conference, JCSG 2023, Dublin, Ireland, October 26-27, 2023, Proceedings (Mads Haahr, Alberto Rojas-Salazar, Stefan Göbel, eds.). Springer. volume 14309. 2023. | |
The Use of Serious Games in Knowledge- and Skills-Based Digital Counselling: Applications to Trafficking in Persons in the War in Ukraine. . In Serious Games - 9th Joint International Conference, JCSG 2023, Dublin, Ireland, October 26-27, 2023, Proceedings (Mads Haahr, Alberto Rojas-Salazar, Stefan Göbel, eds.). Springer. volume 14309. 2023. | |
Synaesthesia Gallery AR: Journey Through the Senses - Using Augmented Reality for Education. . In Serious Games - 9th Joint International Conference, JCSG 2023, Dublin, Ireland, October 26-27, 2023, Proceedings (Mads Haahr, Alberto Rojas-Salazar, Stefan Göbel, eds.). Springer. volume 14309. 2023. | |
Evaluating Learning Outcomes and Intrinsic Motivation: A Case Study of DS-Hacker 3D. . In Serious Games - 9th Joint International Conference, JCSG 2023, Dublin, Ireland, October 26-27, 2023, Proceedings (Mads Haahr, Alberto Rojas-Salazar, Stefan Göbel, eds.). Springer. volume 14309. 2023. | |
Educational Video Game for Learning Binary Search Tree. . In Serious Games - 9th Joint International Conference, JCSG 2023, Dublin, Ireland, October 26-27, 2023, Proceedings (Mads Haahr, Alberto Rojas-Salazar, Stefan Göbel, eds.). Springer. volume 14309. 2023. | |
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Effect of Avatar Clothing and User Personality on Group Dynamics in Virtual Reality. . In Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games, MIG 2023, Rennes, France, November 15-17, 2023 (Julien Pettré, Barbara Solenthaler, Rachel McDonnell, Christopher Peters, eds.). ACM. 2023. | |
Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games, MIG 2023, Rennes, France, November 15-17, 2023. (Julien Pettré, Barbara Solenthaler, Rachel McDonnell, Christopher Peters, eds.). ACM. 2023. | |
Now I Wanna Be a Dog: Exploring the Impact of Audio and Tactile Feedback on Animal Embodiment. . In IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023, Sydney, Australia, October 16-20, 2023 (Gerd Bruder, Anne-Hélène Olivier, Andrew Cunningham, Yifan (Evan) Peng, Jens Grubert, Ian Williams, eds.). IEEE. 2023. | |
CompUDA: Compositional Unsupervised Domain Adaptation for Semantic Segmentation Under Adverse Conditions. . In IROS. 2023. | |
Cross-Domain Autonomous Driving Perception Using Contrastive Appearance Adaptation. . In IROS. 2023. | |
Underwater Image Enhancement with Phase Transfer and Attention. . In International Joint Conference on Neural Networks, IJCNN 2023, Gold Coast, Australia, June 18-23, 2023. IEEE. 2023. | |
Alice Dali MR: A Mixed Reality Interactive Narrative Experience. . In Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part II (Lissa Holloway-Attaway, John T. Murray, eds.). Springer. volume 14384. 2023. | |
Lovecraftian Horror in Story-Driven Games: Narrative Design Challenges and Solutions. . In Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part I (Lissa Holloway-Attaway, John T. Murray, eds.). Springer. volume 14383. 2023. | |
Towards Procedural Generation of Narrative Puzzles for Open World Games. . In Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part II (Lissa Holloway-Attaway, John T. Murray, eds.). Springer. volume 14384. 2023. | |
On the Interactions Between Narrative Puzzles and Navigation Aids in Open World Games. . In Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part I (Lissa Holloway-Attaway, John T. Murray, eds.). Springer. volume 14383. 2023. | |
What Really Happened Here? - Dealing with Uncertainty in the Book of Distance: A Critical Historiography Perspective. . In Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part II (Lissa Holloway-Attaway, John T. Murray, eds.). Springer. volume 14384. 2023. | |
Conditional 360-degree Image Synthesis for Immersive Indoor Scene Decoration. . In IEEE/CVF International Conference on Computer Vision, ICCV 2023, Paris, France, October 1-6, 2023. IEEE. 2023. | |
Multi-weather Image Restoration via Domain Translation. . In IEEE/CVF International Conference on Computer Vision, ICCV 2023, Paris, France, October 1-6, 2023. IEEE. 2023. | |
Locally Stylized Neural Radiance Fields. . In IEEE/CVF International Conference on Computer Vision, ICCV 2023, Paris, France, October 1-6, 2023. IEEE. 2023. | |
GaPro: Box-Supervised 3D Point Cloud Instance Segmentation Using Gaussian Processes as Pseudo Labelers. . In IEEE/CVF International Conference on Computer Vision, ICCV 2023, Paris, France, October 1-6, 2023. IEEE. 2023. | |
Exploring the Perception of Center of Mass changes for VR Avatars. . In Virtual Environments 2023, ICAT-EGVE, 33rd International Conference on Artificial Reality and Telexistence, 28th Eurographics Symposium on Virtual Environments, Trinity College Dublin, Ireland, December 6-8, 2023 (Jean-Marie Normand, Maki Sugimoto, Veronica Sundstedt, eds.). Eurographics Association. 2023. | |
Augmented Reality Rehabilitation for People with Osteoporosis: Squat exergame (a demo). . In Virtual Environments 2023, ICAT-EGVE, 33rd International Conference on Artificial Reality and Telexistence, 28th Eurographics Symposium on Virtual Environments, Posters & Demos, Trinity College Dublin, Ireland, December 6-8, 2023 (Abey Campbell, Claudia Krogmeier, Gareth Young, eds.). Eurographics Association. 2023. | |
TangibleMRCreate: Intuitive Authoring of Mixed Reality Content. . In Virtual Environments 2023, ICAT-EGVE, 33rd International Conference on Artificial Reality and Telexistence, 28th Eurographics Symposium on Virtual Environments, Posters & Demos, Trinity College Dublin, Ireland, December 6-8, 2023 (Abey Campbell, Claudia Krogmeier, Gareth Young, eds.). Eurographics Association. 2023. | |
Interactive X-Ray Vision Mediated Reality. . In Virtual Environments 2023, ICAT-EGVE, 33rd International Conference on Artificial Reality and Telexistence, 28th Eurographics Symposium on Virtual Environments, Posters & Demos, Trinity College Dublin, Ireland, December 6-8, 2023 (Abey Campbell, Claudia Krogmeier, Gareth Young, eds.). Eurographics Association. 2023. | |
Realtime-3D Interactive Content Creation for Multi-platform Distribution: A 3D Interactive Content Creation User Study. . In Virtual, Augmented and Mixed Reality - 15th International Conference, VAMR 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings (Jessie Y. C. Chen, Gino Fragomeni, eds.). Springer. volume 14027. 2023. | |
Multimodality: Exploring Sensibility and Sense-Making Beyond the Metaverse. . In Virtual, Augmented and Mixed Reality - 15th International Conference, VAMR 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings (Jessie Y. C. Chen, Gino Fragomeni, eds.). Springer. volume 14027. 2023. | |
NTIRE 2023 Challenge on Stereo Image Super-Resolution: Methods and Results. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2023 - Workshops, Vancouver, BC, Canada, June 17-24, 2023. IEEE. 2023. | |
NTIRE 2023 Image Shadow Removal Challenge Report. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2023 - Workshops, Vancouver, BC, Canada, June 17-24, 2023. IEEE. 2023. | |
Multi Domain Learning for Motion Magnification. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2023, Vancouver, BC, Canada, June 17-24, 2023. IEEE. 2023. | |
Blind Image Inpainting via Omni-dimensional Gated Attention and Wavelet Queries. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2023 - Workshops, Vancouver, BC, Canada, June 17-24, 2023. IEEE. 2023. | |
ISBNet: a 3D Point Cloud Instance Segmentation Network with Instance-aware Sampling and Box-aware Dynamic Convolution. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2023, Vancouver, BC, Canada, June 17-24, 2023. IEEE. 2023. | |
Gated Multi-Resolution Transfer Network for Burst Restoration and Enhancement. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2023, Vancouver, BC, Canada, June 17-24, 2023. IEEE. 2023. | |
Computer Vision and Image Processing - 7th International Conference, CVIP 2022, Nagpur, India, November 4-6, 2022, Revised Selected Papers, Part II. (Deep Gupta, Kishor M. Bhurchandi, Subrahmanyam Murala, Balasubramanian Raman, Sanjeev Kumar, eds.). Springer. volume 1777. 2023. | |
Computer Vision and Image Processing - 7th International Conference, CVIP 2022, Nagpur, India, November 4-6, 2022, Revised Selected Papers, Part I. (Deep Gupta, Kishor M. Bhurchandi, Subrahmanyam Murala, Balasubramanian Raman, Sanjeev Kumar, eds.). Springer. volume 1776. 2023. | |
Human Speakers Help Machine Listeners To account For Visual Asymmetries in Dialogue. . In Proceedings of the 5th International Conference on Conversational User Interfaces, CUI 2023, Eindhoven, The Netherlands, July 19-21, 2023 (Minha Lee, Cosmin Munteanu, Martin Porcheron, Johanne Trippas, Sarah Theres Völkel, eds.). ACM. 2023. | |
Avatar Customization, Personality, and the Perception of Work Group Inclusion in Immersive Virtual Reality. . In Computer Supported Cooperative Work and Social Computing, CSCW 2023, Minneapolis, MN, USA, October 14-18, 2023 (Casey Fiesler, Loren G. Terveen, Morgan Ames, Susan R. Fussell, Eric Gilbert, Vera Liao, Xiaojuan Ma, Xinru Page, Mark Rouncefield, Vivek Singh, Pamela J. Wisniewski, eds.). ACM. 2023. | |
A Case Study on Student Experiences of Social VR in a Remote STEM Classroom. . In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, CHI EA 2023, Hamburg, Germany, April 23-28, 2023 (Albrecht Schmidt, Kaisa Väänänen, Tesh Goyal, Per Ola Kristensson, Anicia Peters, eds.). ACM. 2023. | |
A Special Interest Group on Developing Theories of Language Use in Interaction with Conversational User Interfaces. . In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, CHI EA 2023, Hamburg, Germany, April 23-28, 2023 (Albrecht Schmidt, Kaisa Väänänen, Tesh Goyal, Per Ola Kristensson, Anicia Peters, eds.). ACM. 2023. | |
Investigating the effect of visual realism on empathic responses to emotionally expressive virtual humans. . In ACM Symposium on Applied Perception 2023, SAP 2023, Los Angeles, CA, USA, August 5-6, 2023 (Alexandre Chapiro, Andrew C. Robb, Funda Durupinar, Qi Sun, Lauren E. Buck, eds.). ACM. 2023. | |
2022 | |
C3I SYNTHETIC FACE DEPTH DATASET. . IEEE DataPort. 2022. | |
Regression-based Monte Carlo integration. . In ACM Trans. Graph.. volume 41. 2022. | |
WiperNet: A Lightweight Multi-Weather Restoration Network for Enhanced Surveillance. . In IEEE Trans. Intell. Transp. Syst.. volume 23. 2022. | |
Pseudo Decoder Guided Light-Weight Architecture for Image Inpainting. . In IEEE Trans. Image Process.. volume 31. 2022. | |
An End-to-End Network for Image De-Hazing and Beyond. . In IEEE Trans. Emerg. Top. Comput. Intell.. volume 6. 2022. | |
Con-Net: A Consolidated Light-Weight Image Restoration Network. . In IEEE Trans. Broadcast.. volume 68. 2022. | |
FASNet: Feature Aggregation and Sharing Network for Image Inpainting. . In IEEE Signal Process. Lett.. volume 29. 2022. | |
Progressive Subtractive Recurrent Lightweight Network for Video Deraining. . In IEEE Signal Process. Lett.. volume 29. 2022. | |
Trends of Augmented Reality for Agri-Food Applications. . In Sensors. volume 22. 2022. | |
Comparing Different Light Use Efficiency Models to Estimate the Gross Primary Productivity of a Cork Oak Plantation in Northern China. . In Remote. Sens.. volume 14. 2022. | |
Multi-frame based adversarial learning approach for video surveillance. . In Pattern Recognit.. volume 122. 2022. | |
3D face-model reconstruction from a single image: A feature aggregation approach using hierarchical transformer with weak supervision. . In Neural Networks. volume 156. 2022. | |
RIConv++: Effective Rotation Invariant Convolutions for 3D Point Clouds Deep Learning. . In Int. J. Comput. Vis.. volume 130. 2022. | |
Beyond free will: Understanding approaches to agency and their suitability for Bandersnatch-like titles. . In Entertain. Comput.. volume 43. 2022. | |
PointInverter: Point Cloud Reconstruction and Editing via a Generative Model with Shape Priors. . In CoRR. volume abs/2211.08702. 2022. | |
Regression-based Monte Carlo Integration. . In CoRR. volume abs/2211.07422. 2022. | |
Self-Supervised Learning with Multi-View Rendering for 3D Point Cloud Analysis. . In CoRR. volume abs/2210.15904. 2022. | |
Single-Image HDR Reconstruction by Multi-Exposure Generation. . In CoRR. volume abs/2210.15897. 2022. | |
Time-of-Day Neural Style Transfer for Architectural Photographs. . In CoRR. volume abs/2209.05800. 2022. | |
FauxThrow: Exploring the Effects of Incorrect Point of Release in Throwing Motions. . In CoRR. volume abs/2208.02166. 2022. | |
Inductive and Transductive Few-Shot Video Classification via Appearance and Temporal Alignments. . In CoRR. volume abs/2207.10785. 2022. | |
POODLE: Improving Few-shot Learning via Penalizing Out-of-Distribution Samples. . In CoRR. volume abs/2206.04679. 2022. | |
Perceptually Optimized Color Selection for Visualization. . In CoRR. volume abs/2205.14472. 2022. | |
RFNet-4D: Joint Object Reconstruction and Flow Estimation from 4D Point Clouds. . In CoRR. volume abs/2203.16482. 2022. | |
3D-UCaps: 3D Capsules Unet for Volumetric Image Segmentation. . In CoRR. volume abs/2203.08965. 2022. | |
Point-Unet: A Context-aware Point-based Neural Network for Volumetric Segmentation. . In CoRR. volume abs/2203.08964. 2022. | |
RIConv++: Effective Rotation Invariant Convolutions for 3D Point Clouds Deep Learning. . In CoRR. volume abs/2202.13094. 2022. | |
SS-3DCapsNet: Self-supervised 3D Capsule Networks for Medical Segmentation on Less Labeled Data. . In CoRR. volume abs/2201.05905. 2022. | |
Compact Facial Landmark Layouts for Performance Capture. . In Comput. Graph. Forum. volume 41. 2022. | |
Sympathy for the digital: Influence of synthetic voice on affinity, social presence and empathy for photorealistic virtual humans. . In Comput. Graph.. volume 104. 2022. | |
Exploring virtual reality for quality immersive empathy building experiences. . In Behav. Inf. Technol.. volume 41. 2022. | |
Pose-Aware Speech Driven Facial Landmark Animation Pipeline for Automated Dubbing. . In IEEE Access. volume 10. 2022. | |
Proximity in VR: The Importance of Character Attractiveness and Participant Gender. . In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Christchurch, New Zealand, March 12-16, 2022. IEEE. 2022. | |
Audience Experiences of a Volumetric Virtual Reality Music Video. . In IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022, Christchurch, New Zealand, March 12-16, 2022. IEEE. 2022. | |
Investigating how speech and animation realism influence the perceived personality of virtual characters and agents. . In IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022, Christchurch, New Zealand, March 12-16, 2022. IEEE. 2022. | |
The Effect of Spatial Audio on the Virtual Representation of Personal Space. . In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Christchurch, New Zealand, March 12-16, 2022. IEEE. 2022. | |
Extended Reality Ulysses Demo. . In IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22 - 24, 2022. ACM. 2022. | |
Eye on the Ball: The effect of visual cue on virtual throwing. . In SIGGRAPH Asia 2022 Posters, SA 2022, Daegu, Republic of Korea, December 6-9, 2022 (Soon Ki Jung, Neil A. Dodgson, eds.). ACM. 2022. | |
Color LightField: Estimation Of View-point Dependant Color Dispersion In Waveguide Display. . In SIGGRAPH Asia 2022 Posters, SA 2022, Daegu, Republic of Korea, December 6-9, 2022 (Soon Ki Jung, Neil A. Dodgson, eds.). ACM. 2022. | |
Self-Supervised Post-Correction for Monte Carlo Denoising. . In SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7 - 11, 2022 (Munkhtsetseg Nandigjav, Niloy J. Mitra, Aaron Hertzmann, eds.). ACM. 2022. | |
A Lens to the Past: Using Site-Specific Augmented Reality for Historical Interpretation. . In Serious Games - Joint International Conference, JCSG 2022, Weimar, Germany, September 22-23, 2022, Proceedings (Heinrich Söbke, Pia Spangenberger, Philipp Müller, Stefan Göbel, eds.). Springer. volume 13476. 2022. | |
To smile or not to smile: The effect of mismatched emotional expressions in a Human-Robot cooperative task. . In 31st IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2022, Napoli, Italy, August 29 - Sept. 2, 2022. IEEE. 2022. | |
A virtual reality volumetric music video: featuring new pagans. . In MMSys '22: 13th ACM Multimedia Systems Conference, Athlone, Ireland, June 14 - 17, 2022 (Niall Murray, Gwendal Simon, Mylène C. Q. Farias, Irene Viola, Mario Montagud, eds.). ACM. 2022. | |
Perceptually enhanced shadows for OST AR. . In MMVE '22: Proceedings of the 14th International Workshop on Immersive Mixed and Virtual Environment Systems, Athlone, Ireland, 14 June 2022 (Conor Keighrey, ed.). ACM. 2022. | |
Volumetric Video Content Creation for Immersive XR Experiences. . In London Imaging Meeting 2022: Display Science, LIM 2022, London, UK, July 7-8, 2022 (Rafal Mantiuk, Ali Özgür Yöntem, eds.). Society for Imaging Science and Technology. 2022. | |
Stroke Rehabilitation through Proxy Agency and Embodiment in Mixed Reality. . In 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Singapore, Singapore, October 17-21, 2022. IEEE. 2022. | |
SS-3DCAPSNET: Self-Supervised 3d Capsule Networks for Medical Segmentation on Less Labeled Data. . In 19th IEEE International Symposium on Biomedical Imaging, ISBI 2022, Kolkata, India, March 28-31, 2022. IEEE. 2022. | |
Exploring Classical Music Narratives Through Multimodality in AR/VR Experiences. . In Interactive Storytelling - 15th International Conference on Interactive Digital Storytelling, ICIDS 2022, Santa Cruz, CA, USA, December 4-7, 2022, Proceedings (Mirjam Vosmeer, Lissa Holloway-Attaway, eds.). Springer. volume 13762. 2022. | |
Identification and IDNs in the Metaverse: Who Would We Like to Be?. . In Interactive Storytelling - 15th International Conference on Interactive Digital Storytelling, ICIDS 2022, Santa Cruz, CA, USA, December 4-7, 2022, Proceedings (Mirjam Vosmeer, Lissa Holloway-Attaway, eds.). Springer. volume 13762. 2022. | |
Time-of-Day Neural Style Transfer for Architectural Photographs. . In IEEE International Conference on Computational Photography, ICCP 2022, Pasadena, CA, USA, August 1-5, 2022. IEEE. 2022. | |
RFNet-4D: Joint Object Reconstruction and Flow Estimation from 4D Point Clouds. . In Computer Vision - ECCV 2022 - 17th European Conference, Tel Aviv, Israel, October 23-27, 2022, Proceedings, Part XXIII (Shai Avidan, Gabriel J. Brostow, Moustapha Cissé, Giovanni Maria Farinella, Tal Hassner, eds.). Springer. volume 13683. 2022. | |
Neural Scene Decoration from a Single Photograph. . In Computer Vision - ECCV 2022 - 17th European Conference, Tel Aviv, Israel, October 23-27, 2022, Proceedings, Part XXIII (Shai Avidan, Gabriel J. Brostow, Moustapha Cissé, Giovanni Maria Farinella, Tal Hassner, eds.). Springer. volume 13683. 2022. | |
Inductive and Transductive Few-Shot Video Classification via Appearance and Temporal Alignments. . In Computer Vision - ECCV 2022 - 17th European Conference, Tel Aviv, Israel, October 23-27, 2022, Proceedings, Part XX (Shai Avidan, Gabriel J. Brostow, Moustapha Cissé, Giovanni Maria Farinella, Tal Hassner, eds.). Springer. volume 13680. 2022. | |
Unified Transformer Network for Multi-Weather Image Restoration. . In Computer Vision - ECCV 2022 Workshops - Tel Aviv, Israel, October 23-27, 2022, Proceedings, Part II (Leonid Karlinsky, Tomer Michaeli, Ko Nishino, eds.). Springer. volume 13802. 2022. | |
TISE: Bag of Metrics for Text-to-Image Synthesis Evaluation. . In Computer Vision - ECCV 2022 - 17th European Conference, Tel Aviv, Israel, October 23-27, 2022, Proceedings, Part XXXVI (Shai Avidan, Gabriel J. Brostow, Moustapha Cissé, Giovanni Maria Farinella, Tal Hassner, eds.). Springer. volume 13696. 2022. | |
Adaptive Feature Consolidation Network for Burst Super-Resolution. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, CVPR Workshops 2022, New Orleans, LA, USA, June 19-20, 2022. IEEE. 2022. | |
HyperInverter: Improving StyleGAN Inversion via Hypernetwork. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022, New Orleans, LA, USA, June 18-24, 2022. IEEE. 2022. | |
NTIRE 2022 Burst Super-Resolution Challenge. . In IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, CVPR Workshops 2022, New Orleans, LA, USA, June 19-20, 2022. IEEE. 2022. | |
Computer Vision and Image Processing - 6th International Conference, CVIP 2021, Rupnagar, India, December 3-5, 2021, Revised Selected Papers, Part II. (Balasubramanian Raman, Subrahmanyam Murala, Ananda S. Chowdhury, Abhinav Dhall, Puneet Goyal, eds.). Springer. volume 1568. 2022. | |
Computer Vision and Image Processing - 6th International Conference, CVIP 2021, Rupnagar, India, December 3-5, 2021, Revised Selected Papers, Part I. (Balasubramanian Raman, Subrahmanyam Murala, Ananda S. Chowdhury, Abhinav Dhall, Puneet Goyal, eds.). Springer. volume 1567. 2022. | |
An Efficient Visual Place Recognition System by Predicting Unique Features. . In 5th International Conference on Computer Science and Software Engineering, CSSE 2022, Guilin, China, October 21-23, 2022. ACM. 2022. | |
Platformisation of Digital Financial Services (DFS): The Journey of DFS in the Global North and Global South. . In CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022 - 5 May 2022, Extended Abstracts (Simone D. J. Barbosa, Cliff Lampe, Caroline Appert, David A. Shamma, eds.). ACM. 2022. | |
A Survey on the Application of Virtual Reality in Event-Related Potential Research. . In Machine Learning and Knowledge Extraction - 6th IFIP TC 5, TC 12, WG 8.4, WG 8.9, WG 12.9 International Cross-Domain Conference, CD-MAKE 2022, Vienna, Austria, August 23-26, 2022, Proceedings (Andreas Holzinger, Peter Kieseberg, A Min Tjoa, Edgar R. Weippl, eds.). Springer. volume 13480. 2022. | |
Robust Unseen Video Understanding for Various Surveillance Environments. . In 18th IEEE International Conference on Advanced Video and Signal Based Surveillance, AVSS 2022, Madrid, Spain, November 29 - Dec. 2, 2022. IEEE. 2022. | |
Deep Network for Extremely Low-Resolution Human Action Recognition. . In 18th IEEE International Conference on Advanced Video and Signal Based Surveillance, AVSS 2022, Madrid, Spain, November 29 - Dec. 2, 2022. IEEE. 2022. | |
FauxThrow: Exploring the Effects of Incorrect Point of Release in Throwing Motions. . In SAP '22: ACM Symposium on Applied Perception 2022, Virtual Event, September 22 - 23, 2022 (Manfred Lau, Andrew C. Robb, Michael Barnett-Cowan, Ana Serrano, Sandra Malpica, eds.). ACM. 2022. | |
Self-supervised Learning with Multi-view Rendering for 3D Point Cloud Analysis. . In Computer Vision - ACCV 2022 - 16th Asian Conference on Computer Vision, Macao, China, December 4-8, 2022, Proceedings, Part I (Lei Wang, Juergen Gall, Tat-Jun Chin, Imari Sato, Rama Chellappa, eds.). Springer. volume 13841. 2022. | |
2021 | |
The Effect of Audio-Visual Smiles on Social Influence in a Cooperative Human-Agent Interaction Task. . In ACM Trans. Comput. Hum. Interact.. volume 28. 2021. | |
An Unified Recurrent Video Object Segmentation Framework for Various Surveillance Environments. . In IEEE Trans. Image Process.. volume 30. 2021. | |
UW-GAN: Single-Image Depth Estimation and Image Enhancement for Underwater Images. . In IEEE Trans. Instrum. Meas.. volume 70. 2021. | |
Facial Feature Manipulation for Trait Portrayal in Realistic and Cartoon-Rendered Characters. . In ACM Trans. Appl. Percept.. volume 18. 2021. | |
Diverse Receptive Field Based Adversarial Concurrent Encoder Network for Image Inpainting. . In IEEE Signal Process. Lett.. volume 28. 2021. | |
Deep Adversarial Network for Scene Independent Moving Object Segmentation. . In IEEE Signal Process. Lett.. volume 28. 2021. | |
A Feature Fusion Framework and Its Application to Automatic Seizure Detection. . In IEEE Signal Process. Lett.. volume 28. 2021. | |
MSAR-Net: Multi-scale attention based light-weight image super-resolution. . In Pattern Recognit. Lett.. volume 151. 2021. | |
Motion estimation in hazy videos. . In Pattern Recognit. Lett.. volume 150. 2021. | |
ExpressGesture: Expressive gesture generation from speech through database matching. . In Comput. Animat. Virtual Worlds. volume 32. 2021. | |
Volumetric Video in Augmented Reality Applications for Museological Narratives: A User Study for the Long Room in the Library of Trinity College Dublin. . In ACM Journal on Computing and Cultural Heritage. volume 14. 2021. | |
Remotely Perceived: Investigating the Influence of Valence on Self-Perception and Social Experience for Dyadic Video-Conferencing With Personalized Avatars. . In Frontiers Virtual Real.. volume 2. 2021. | |
Basin futures, a novel cloud-based system for preliminary river basin modelling and planning. . In Environ. Model. Softw.. volume 141. 2021. | |
TISE: A Toolbox for Text-to-Image Synthesis Evaluation. . In CoRR. volume abs/2112.01398. 2021. | |
HyperInverter: Improving StyleGAN Inversion via Hypernetwork. . In CoRR. volume abs/2112.00719. 2021. | |
Appearance. . In CoRR. volume abs/2110.04083. 2021. | |
Context Aware Object Geotagging. . In CoRR. volume abs/2108.06302. 2021. | |
Neural Scene Decoration from a Single Photograph. . In CoRR. volume abs/2108.01806. 2021. | |
Network Pruning That Matters: A Case Study on Retraining Variants. . In CoRR. volume abs/2105.03193. 2021. | |
It's A Match! Gesture Generation Using Expressive Parameter Matching. . In CoRR. volume abs/2103.03130. 2021. | |
Point-set Distances for Learning Representations of 3D Point Clouds. . In CoRR. volume abs/2102.04014. 2021. | |
Neural Sequence Transformation. . In Comput. Graph. Forum. volume 40. 2021. | |
Model for predicting perception of facial action unit activation using virtual humans. . In Comput. Graph.. volume 100. 2021. | |
Learning 3D Head Pose From Synthetic Data: A Semi-Supervised Approach. . In IEEE Access. volume 9. 2021. | |
Hyperrealistic Image Inpainting with Hypergraphs. . In IEEE Winter Conference on Applications of Computer Vision, WACV 2021, Waikoloa, HI, USA, January 3-8, 2021. IEEE. 2021. | |
Multi-frame Recurrent Adversarial Network for Moving Object Segmentation. . In IEEE Winter Conference on Applications of Computer Vision, WACV 2021, Waikoloa, HI, USA, January 3-8, 2021. IEEE. 2021. | |
Detecting the Point of Release of Virtual Projectiles in AR/VR. . In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2021, Lisbon, Portugal, March 27 - April 1, 2021. IEEE. 2021. | |
Semantic Crowd Re-targeting: Implementation for Real-time Applications and User Evaluations. . In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2021, Lisbon, Portugal, March 27 - April 1, 2021. IEEE. 2021. | |
A Preliminary Investigation of Avatar Use in Video-Conferencing. . In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2021, Lisbon, Portugal, March 27 - April 1, 2021. IEEE. 2021. | |
A Systematic Review of Virtual Reality Interventions for Children with Social Skills Deficits. . In 2021 IEEE International Conference on Engineering, Technology & Education (TALE), Wuhan, Hubei Province, China, December 5-8, 2021. IEEE. 2021. | |
POODLE: Improving Few-shot Learning via Penalizing Out-of-Distribution Samples. . In Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, NeurIPS 2021, December 6-14, 2021, virtual (Marc'Aurelio Ranzato, Alina Beygelzimer, Yann N. Dauphin, Percy Liang, Jennifer Wortman Vaughan, eds.). 2021. | |
Does Synthetic Voice alter Social Response to a Photorealistic Character in Virtual Reality?. . In MIG '21: Motion, Interaction and Games, Virtual Event, Switzerland, November 10-12, 2021 (Ronan Boulic, Ludovic Hoyet, Karan Singh, Damien Rohmer, eds.). ACM. 2021. | |
How to train your dog: Neural enhancement of quadruped animations. . In MIG '21: Motion, Interaction and Games, Virtual Event, Switzerland, November 10-12, 2021 (Ronan Boulic, Ludovic Hoyet, Karan Singh, Damien Rohmer, eds.). ACM. 2021. | |
3D-UCaps: 3D Capsules Unet for Volumetric Image Segmentation. . In Medical Image Computing and Computer Assisted Intervention - MICCAI 2021 - 24th International Conference, Strasbourg, France, September 27 - October 1, 2021, Proceedings, Part I (Marleen de Bruijne, Philippe C. Cattin, Stéphane Cotin, Nicolas Padoy, Stefanie Speidel, Yefeng Zheng, Caroline Essert, eds.). Springer. volume 12901. 2021. | |
Point-Unet: A Context-Aware Point-Based Neural Network for Volumetric Segmentation. . In Medical Image Computing and Computer Assisted Intervention - MICCAI 2021 - 24th International Conference, Strasbourg, France, September 27 - October 1, 2021, Proceedings, Part I (Marleen de Bruijne, Philippe C. Cattin, Stéphane Cotin, Nicolas Padoy, Stefanie Speidel, Yefeng Zheng, Caroline Essert, eds.). Springer. volume 12901. 2021. | |
Human or Robot?: Investigating voice, appearance and gesture motion realism of conversational social agents. . In IVA '21: ACM International Conference on Intelligent Virtual Agents, Virtual Event, Japan, September 14-17, 2021. ACM. 2021. | |
Mirror, Mirror on My Phone: Investigating Dimensions of Self-Face Perception Induced by Augmented Reality Filters. . In IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2021, Bari, Italy, October 4-8, 2021. IEEE. 2021. | |
Network Pruning That Matters: A Case Study on Retraining Variants. . In 9th International Conference on Learning Representations, ICLR 2021, Virtual Event, Austria, May 3-7, 2021. OpenReview.net. 2021. | |
Who Am I that Acts? The Use of Voice in Virtual Reality Interactive Narratives. . In Interactive Storytelling - 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Tallinn, Estonia, December 7-10, 2021, Proceedings (Alex Mitchell, Mirjam Vosmeer, eds.). Springer. volume 13138. 2021. | |
Point-set Distances for Learning Representations of 3D Point Clouds. . In 2021 IEEE/CVF International Conference on Computer Vision, ICCV 2021, Montreal, QC, Canada, October 10-17, 2021. IEEE. 2021. | |
Minimal Adversarial Examples for Deep Learning on 3D Point Clouds. . In 2021 IEEE/CVF International Conference on Computer Vision, ICCV 2021, Montreal, QC, Canada, October 10-17, 2021. IEEE. 2021. | |
Learning Accurate Head Pose for Consumer Technology From 3D Synthetic Data. . In IEEE International Conference on Consumer Electronics, ICCE 2021, Las Vegas, NV, USA, January 10-12, 2021. IEEE. 2021. | |
Channel Difference Based Regeneration Architecture for Fake Colorized Image Detection. . In Computer Vision and Image Processing - 6th International Conference, CVIP 2021, Rupnagar, India, December 3-5, 2021, Revised Selected Papers, Part II (Balasubramanian Raman, Subrahmanyam Murala, Ananda S. Chowdhury, Abhinav Dhall, Puneet Goyal, eds.). Springer. volume 1568. 2021. | |
Depth Estimation Using Sparse Depth and Transformer. . In Computer Vision and Image Processing - 6th International Conference, CVIP 2021, Rupnagar, India, December 3-5, 2021, Revised Selected Papers, Part II (Balasubramanian Raman, Subrahmanyam Murala, Ananda S. Chowdhury, Abhinav Dhall, Puneet Goyal, eds.). Springer. volume 1568. 2021. | |
It's A Match! Gesture Generation Using Expressive Parameter Matching. . In AAMAS '21: 20th International Conference on Autonomous Agents and Multiagent Systems, Virtual Event, United Kingdom, May 3-7, 2021 (Frank Dignum, Alessio Lomuscio, Ulle Endriss, Ann Nowé, eds.). ACM. 2021. | |
Ascending from the valley: Can state-of-the-art photorealism avoid the uncanny?. . In SAP '21: ACM Symposium on Applied Perception 2021, Virtual Event, France, September 16-17, 2021 (Eakta Jain, Anne-Hélène Olivier, Massimiliano Di Luca, Katja Zibrek, Rebecca Fribourg, eds.). ACM. 2021. | |
Evaluating Study Design and Strategies for Mitigating the Impact of Hand Tracking Loss. . In SAP '21: ACM Symposium on Applied Perception 2021, Virtual Event, France, September 16-17, 2021 (Eakta Jain, Anne-Hélène Olivier, Massimiliano Di Luca, Katja Zibrek, Rebecca Fribourg, eds.). ACM. 2021. | |
Dimensional perception of a 'smiling McGurk effect'. . In 9th International Conference on Affective Computing and Intelligent Interaction, ACII 2021, Nara, Japan, September 28 - Oct. 1, 2021. IEEE. 2021. | |
Appearance. . Chapter in The Handbook on Socially Interactive Agents: 20 Years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics Volume 1: Methods, Behavior, Cognition (Birgit Lugrin, Catherine Pelachaud, David R. Traum, eds.). ACM / Morgan & Claypool. volume 37. 2021. | |
2020 | |
End-to-End Recurrent Generative Adversarial Network for Traffic and Surveillance Applications. . In IEEE Trans. Veh. Technol.. volume 69. 2020. | |
Enlighten Me: Importance of Brightness and Shadow for Character Emotion and Appeal. . In ACM Trans. Graph.. volume 39. 2020. | |
Deep combiner for independent and correlated pixel estimates. . In ACM Trans. Graph.. volume 39. 2020. | |
LEARNet: Dynamic Imaging Network for Micro Expression Recognition. . In IEEE Trans. Image Process.. volume 29. 2020. | |
RYF-Net: Deep Fusion Network for Single Image Haze Removal. . In IEEE Trans. Image Process.. volume 29. 2020. | |
Procedural Puzzle Generation: A Survey. . In IEEE Trans. Games. volume 12. 2020. | |
S2DNet: Depth Estimation From Single Image and Sparse Samples. . In IEEE Trans. Computational Imaging. volume 6. 2020. | |
The Effect of Gender and Attractiveness of Motion on Proximity in Virtual Reality. . In ACM Trans. Appl. Percept.. volume 17. 2020. | |
Deep Underwater Image Restoration and Beyond. . In IEEE Signal Process. Lett.. volume 27. 2020. | |
A novel feature descriptor for image retrieval by combining modified color histogram and diagonally symmetric co-occurrence texture pattern. . In Pattern Anal. Appl.. volume 23. 2020. | |
Exploring Virtual Reality in the Higher Education Classroom: Using VR to Build Knowledge and Understanding. . In J. Univers. Comput. Sci.. volume 26. 2020. | |
Creating design guidelines for building city dashboards from a user's perspectives. . In Int. J. Hum. Comput. Stud.. volume 140. 2020. | |
Evoking Places from Spaces. The application of multimodal narrative techniques in the creation of "U Modified". . In CoRR. volume abs/2011.06087. 2020. | |
Hyperrealistic Image Inpainting with Hypergraphs. . In CoRR. volume abs/2011.02904. 2020. | |
A Qualitative Analysis of Haptic Feedback in Music Focused Exercises. . In CoRR. volume abs/2010.11744. 2020. | |
HCI Models for Digital Musical Instruments: Methodologies for Rigorous Testing of Digital Musical Instruments. . In CoRR. volume abs/2010.01328. 2020. | |
Digital Musical Instrument Analysis: The Haptic Bowl. . In CoRR. volume abs/2010.01326. 2020. | |
The Design of Tangible Digital Musical Instruments. . In CoRR. volume abs/2010.01323. 2020. | |
Understanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance. . In CoRR. volume abs/2010.00995. 2020. | |
Minimal Adversarial Examples for Deep Learning on 3D Point Clouds. . In CoRR. volume abs/2008.12066. 2020. | |
Global Context Aware Convolutions for 3D Point Cloud Understanding. . In CoRR. volume abs/2008.02986. 2020. | |
Sub-Pixel Back-Projection Network For Lightweight Single Image Super-Resolution. . In CoRR. volume abs/2008.01116. 2020. | |
A Case Study on Video Color Transfer: Exploring User Motivations, Expectations, and Satisfaction. . In CoRR. volume abs/2007.08948. 2020. | |
Methodology for Building Synthetic Datasets with Virtual Humans. . In CoRR. volume abs/2006.11757. 2020. | |
Expression Packing: As-Few-As-Possible Training Expressions for Blendshape Transfer. . In Comput. Graph. Forum. volume 39. 2020. | |
Adversarial gesture generation with realistic gesture phasing. . In Comput. Graph.. volume 89. 2020. | |
RescueNet: An unpaired GAN for brain tumor segmentation. . In Biomed. Signal Process. Control.. volume 55. 2020. | |
NCBI Taxonomy: a comprehensive update on curation, resources and tools. . In Database J. Biol. Databases Curation. volume 2020. 2020. | |
Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality. . In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Atlanta, GA, USA, March 22-26, 2020. IEEE. 2020. | |
Colored Cast Shadows for Improved Visibility in Optical See-Through AR. . In SIGGRAPH Asia 2020 Posters, SA 2019, Virtual Event, Republic of Korea, December 4-13, 2020. ACM. 2020. | |
Theoretical Foundations and Evaluations of Serious Games for Learning Data Structures and Recursion: A Review. . In Serious Games - Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19-20, 2020, Proceedings (Minhua Ma, Bobbie Fletcher, Stefan Göbel, Jannicke Baalsrud Hauge, Tim Marsh, eds.). Springer. volume 12434. 2020. | |
Integrated Green DWDM Photonics for Next-Gen High-Performance Computing. . In Optical Fiber Communications Conference and Exhibition, OFC 2020, San Diego, CA, USA, March 8-12, 2020. IEEE. 2020. | |
A Case Study on the Use of Volumetric Video in Augmented Reality for Cultural Heritage. . In NordiCHI '20: Shaping Experiences, Shaping Society, Proceedings of the 11th Nordic Conference on Human-Computer Interaction, Tallinn, Estonia, 25-29 October, 2020 (David Lamas, Hegle Sarapuu, Marta Lárusdóttir, Jan Stage, Carmelo Ardito, eds.). ACM. 2020. | |
Investigating perceptually based models to predict importance of facial blendshapes. . In MIG '20: Motion, Interaction and Games, Virtual Event, SC, USA, October 16-18, 2020 (Stephen J. Guy, Shinjiro Sueda, Ioannis Karamouzas, Victor B. Zordan, eds.). ACM. 2020. | |
Understanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance. . In IVA '20: ACM International Conference on Intelligent Virtual Agents, Virtual Event, Scotland, UK, October 20-22, 2020 (Stacy Marsella, Rachael Jack, Hannes Högni Vilhjálmsson, Pedro Sequeira, Emily S. Cross, eds.). ACM. 2020. | |
Workshop - Ground Truthing and Virtual Field Trips. . In 6th International Conference of the Immersive Learning Research Network, iLRN 2020, San Luis Obispo, CA, USA, June 21-25, 2020 (Daphne Economou, Alexander Klippel, Heather Dodds, Anasol Peña-Ríos, Mark J. W. Lee, Dennis Beck, Johanna Pirker, Andreas Dengel, Tiago M. Peres, Jonathon Richter, eds.). IEEE. 2020. | |
Learning Binary Search Trees Through Serious Games. . In First International Computer Programming Education Conference, ICPEC 2020, June 25-26, 2020, ESMAD, Vila do Conde, Portugal (Virtual Conference) (Ricardo Queirós, Filipe Portela, Mário Pinto, Alberto Simões, eds.). Schloss Dagstuhl - Leibniz-Zentrum für Informatik. volume 81. 2020. | |
Depth Estimation From Single Image And Semantic Prior. . In IEEE International Conference on Image Processing, ICIP 2020, Abu Dhabi, United Arab Emirates, October 25-28, 2020. IEEE. 2020. | |
The Case for Invisibility: Understanding and Improving Agency in Black Mirror's Bandersnatch and Other Interactive Digital Narrative Works. . In Interactive Storytelling - 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, Bournemouth, UK, November 3-6, 2020, Proceedings (Anne-Gwenn Bosser, David E. Millard, Charlie Hargood, eds.). Springer. volume 12497. 2020. | |
Honey, I'm Home: An Adventure Game with Procedurally Generated Narrative Puzzles. . In Interactive Storytelling - 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, Bournemouth, UK, November 3-6, 2020, Proceedings (Anne-Gwenn Bosser, David E. Millard, Charlie Hargood, eds.). Springer. volume 12497. 2020. | |
Mixed Reality and Volumetric Video in Cultural Heritage: Expert Opinions on Augmented and Virtual Reality. . In Culture and Computing - 8th International Conference, C&C 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings (Matthias Rauterberg, ed.). Springer. volume 12215. 2020. | |
Engaging Place with Mixed Realities: Sharing Multisensory Experiences of Place Through Community-Generated Digital Content and Multimodal Interaction. . In Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications - 12th International Conference, VAMR 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II (Jessie Y. C. Chen, Gino Fragomeni, eds.). Springer. volume 12191. 2020. | |
Learning Binary Search Trees through Serious Games based on Analogies. . In FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020 (Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes, eds.). ACM. 2020. | |
From Perception to Interaction with Virtual Characters. . In 41st Annual Conference of the European Association for Computer Graphics, Eurographics 2020 - Tutorials, Norrköping, Sweden, May 25-29, 2020 [online only] (Morten Fjeld, Jeppe Revall Frisvad, eds.). Eurographics Association. 2020. | |
An End-to-End Edge Aggregation Network for Moving Object Segmentation. . In 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2020, Seattle, WA, USA, June 13-19, 2020. Computer Vision Foundation / IEEE. 2020. | |
Varicolored Image De-Hazing. . In 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2020, Seattle, WA, USA, June 13-19, 2020. Computer Vision Foundation / IEEE. 2020. | |
DarkGAN: Night Image Enhancement Using Generative Adversarial Networks. . In Computer Vision and Image Processing - 5th International Conference, CVIP 2020, Prayagraj, India, December 4-6, 2020, Revised Selected Papers, Part I (Satish Kumar Singh, Partha Pratim Roy, Balasubramanian Raman, P. Nagabhushan, eds.). Springer. volume 1376. 2020. | |
Evalu-light: A practical approach for evaluating character lighting in real-time. . In SAP '20: ACM Symposium on Applied Perception 2020, Virtual Event, USA, September 12-13, 2020 (Cindy Grimm, Mar González-Franco, Elham Ebrahimi, eds.). ACM. 2020. | |
LCD: Learned Cross-Domain Descriptors for 2D-3D Matching. . In The Thirty-Fourth AAAI Conference on Artificial Intelligence, AAAI 2020, The Thirty-Second Innovative Applications of Artificial Intelligence Conference, IAAI 2020, The Tenth AAAI Symposium on Educational Advances in Artificial Intelligence, EAAI 2020, New York, NY, USA, February 7-12, 2020. AAAI Press. 2020. | |
Global Context Aware Convolutions for 3D Point Cloud Understanding. . In 8th International Conference on 3D Vision, 3DV 2020, Virtual Event, Japan, November 25-28, 2020 (Vitomir Struc, Francisco Gómez Fernández, eds.). IEEE. 2020. | |
2019 | |
MSFgNet: A Novel Compact End-to-End Deep Network for Moving Object Detection. . In IEEE Trans. Intell. Transp. Syst.. volume 20. 2019. | |
Is Photorealism Important for Perception of Expressive Virtual Humans in Virtual Reality?. . In ACM Trans. Appl. Percept.. volume 16. 2019. | |
Design and Evaluation of a Soft Assistive Lower Limb Exoskeleton. . In Robotica. volume 37. 2019. | |
Finding critical features for predicting quality of life in tablet-based serious games for dementia. . In Qual. User Exp.. volume 4. 2019. | |
Cardinal color fusion network for single image haze removal. . In Mach. Vis. Appl.. volume 30. 2019. | |
Local energy oriented pattern for image indexing and retrieval. . In J. Vis. Commun. Image Represent.. volume 64. 2019. | |
Deep network for human action recognition using Weber motion. . In Neurocomputing. volume 367. 2019. | |
Regional adaptive affinitive patterns (RADAP) with logical operators for facial expression recognition. . In IET Image Process.. volume 13. 2019. | |
ANTIC: antithetic isomeric cluster patterns for medical image retrieval and change detection. . In IET Comput. Vis.. volume 13. 2019. | |
Depth-based end-to-end deep network for human action recognition. . In IET Comput. Vis.. volume 13. 2019. | |
LCD: Learned Cross-Domain Descriptors for 2D-3D Matching. . In CoRR. volume abs/1911.09326. 2019. | |
Rotation Invariant Convolutions for 3D Point Clouds Deep Learning. . In CoRR. volume abs/1908.06297. 2019. | |
ShellNet: Efficient Point Cloud Convolutional Neural Networks using Concentric Shells Statistics. . In CoRR. volume abs/1908.06295. 2019. | |
Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World Data. . In CoRR. volume abs/1908.04616. 2019. | |
LEARNet Dynamic Imaging Network for Micro Expression Recognition. . In CoRR. volume abs/1904.09410. 2019. | |
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds with Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields. . In CoRR. volume abs/1904.00699. 2019. | |
A Survey on Gradient-Domain Rendering. . In Comput. Graph. Forum. volume 38. 2019. | |
An Analysis of Region Clustered BVH Volume Rendering on GPU. . In Comput. Graph. Forum. volume 38. 2019. | |
Foreword to the Special Section on Motion in Games. . In Comput. Graph.. volume 78. 2019. | |
Real-Time Progressive 3D Semantic Segmentation for Indoor Scenes. . In IEEE Winter Conference on Applications of Computer Vision, WACV 2019, Waikoloa Village, HI, USA, January 7-11, 2019. IEEE. 2019. | |
FgGAN: A Cascaded Unpaired Learning for Background Estimation and Foreground Segmentation. . In IEEE Winter Conference on Applications of Computer Vision, WACV 2019, Waikoloa Village, HI, USA, January 7-11, 2019. IEEE. 2019. | |
CDNet: Single Image De-Hazing Using Unpaired Adversarial Training. . In IEEE Winter Conference on Applications of Computer Vision, WACV 2019, Waikoloa Village, HI, USA, January 7-11, 2019. IEEE. 2019. | |
A Smartphone Tool for Evaluating Cardiopulmonary Resuscitation (CPR) Delivery. . In Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2019, Volume 4: VISAPP, Prague, Czech Republic, February 25-27, 2019 (Alain Trémeau, Giovanni Maria Farinella, José Braz, eds.). SciTePress. 2019. | |
Creating and understanding 3D annotated scene meshes. . In SIGGRAPH Asia 2019 Courses, Brisbane, QLD, Australia, November 17-20, 2019. ACM. 2019. | |
Perception of virtual characters. . In Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2019, Los Angeles, CA, USA, July 28 - August 01, 2019, Courses. ACM. 2019. | |
Social presence and place illusion are affected by photorealism in embodied VR. . In Motion, Interaction and Games, MIG 2019, Newcastle upon Tyne, UK, October 28-30, 2019 (Hubert P. H. Shum, Edmond S. L. Ho, Marie-Paule Cani, Tiberiu Popa, Daniel Holden, He Wang, eds.). ACM. 2019. | |
Multi-objective adversarial gesture generation. . In Motion, Interaction and Games, MIG 2019, Newcastle upon Tyne, UK, October 28-30, 2019 (Hubert P. H. Shum, Edmond S. L. Ho, Marie-Paule Cani, Tiberiu Popa, Daniel Holden, He Wang, eds.). ACM. 2019. | |
The Effect of Multimodal Emotional Expression and Agent Appearance on Trust in Human-Agent Interaction. . In Motion, Interaction and Games, MIG 2019, Newcastle upon Tyne, UK, October 28-30, 2019 (Hubert P. H. Shum, Edmond S. L. Ho, Marie-Paule Cani, Tiberiu Popa, Daniel Holden, He Wang, eds.). ACM. 2019. | |
Motion Saliency Based Generative Adversarial Network for Underwater Moving Object Segmentation. . In 2019 IEEE International Conference on Image Processing, ICIP 2019, Taipei, Taiwan, September 22-25, 2019. IEEE. 2019. | |
Single Image Depth Estimation Using Deep Adversarial Training. . In 2019 IEEE International Conference on Image Processing, ICIP 2019, Taipei, Taiwan, September 22-25, 2019. IEEE. 2019. | |
Modelling Large Scale Datasets Using Partitioning-Based PCA. . In 2019 IEEE International Conference on Image Processing, ICIP 2019, Taipei, Taiwan, September 22-25, 2019. IEEE. 2019. | |
Towards Procedural Generation of Narrative Puzzles for Adventure Games. . In Interactive Storytelling - 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19-22, 2019, Proceedings (Rogelio Enrique Cardona-Rivera, Anne Sullivan, R. Michael Young, eds.). Springer. volume 11869. 2019. | |
ShellNet: Efficient Point Cloud Convolutional Neural Networks Using Concentric Shells Statistics. . In 2019 IEEE/CVF International Conference on Computer Vision, ICCV 2019, Seoul, Korea (South), October 27 - November 2, 2019. IEEE. 2019. | |
Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World Data. . In 2019 IEEE/CVF International Conference on Computer Vision, ICCV 2019, Seoul, Korea (South), October 27 - November 2, 2019. IEEE. 2019. | |
Synthesising Light Field Volume Visualisations Using Image Warping in Real-Time. . In Computer Vision, Imaging and Computer Graphics Theory and Applications - 14th International Joint Conference, VISIGRAPP 2019, Prague, Czech Republic, February 25-27, 2019, Revised Selected Papers (Ana Paula Cláudio, Kadi Bouatouch, Manuela Chessa, Alexis Paljic, Andreas Kerren, Christophe Hurter, Alain Trémeau, Giovanni Maria Farinella, eds.). Springer. volume 1182. 2019. | |
Using a Depth Heuristic for Light Field Volume Rendering. . In Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2019, Volume 1: GRAPP, Prague, Czech Republic, February 25-27, 2019 (Ana Paula Cláudio, Kadi Bouatouch, José Braz, eds.). SciTePress. 2019. | |
Fast Approximate Light Field Volume Rendering: Using Volume Data to Improve Light Field Synthesis via Convolutional Neural Networks. . In Computer Vision, Imaging and Computer Graphics Theory and Applications - 14th International Joint Conference, VISIGRAPP 2019, Prague, Czech Republic, February 25-27, 2019, Revised Selected Papers (Ana Paula Cláudio, Kadi Bouatouch, Manuela Chessa, Alexis Paljic, Andreas Kerren, Christophe Hurter, Alain Trémeau, Giovanni Maria Farinella, eds.). Springer. volume 1182. 2019. | |
Synthesising Light Field Volumetric Visualizations in Real-time using a Compressed Volume Representation. . In Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2019, Volume 3: IVAPP, Prague, Czech Republic, February 25-27, 2019 (Andreas Kerren, Christophe Hurter, José Braz, eds.). SciTePress. 2019. | |
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds With Multi-Task Pointwise Networks and Multi-Value Conditional Random Fields. . In IEEE Conference on Computer Vision and Pattern Recognition, CVPR 2019, Long Beach, CA, USA, June 16-20, 2019. Computer Vision Foundation / IEEE. 2019. | |
RI-GAN: An End-To-End Network for Single Image Haze Removal. . In IEEE Conference on Computer Vision and Pattern Recognition Workshops, CVPR Workshops 2019, Long Beach, CA, USA, June 16-20, 2019. Computer Vision Foundation / IEEE. 2019. | |
NTIRE 2019 Image Dehazing Challenge Report. . In IEEE Conference on Computer Vision and Pattern Recognition Workshops, CVPR Workshops 2019, Long Beach, CA, USA, June 16-20, 2019. Computer Vision Foundation / IEEE. 2019. | |
A Novel Saliency-Based Cascaded Approach for Moving Object Segmentation. . In Computer Vision and Image Processing - 4th International Conference, CVIP 2019, Jaipur, India, September 27-29, 2019, Revised Selected Papers, Part I (Neeta Nain, Santosh Kumar Vipparthi, Balasubramanian Raman, eds.). Springer. volume 1147. 2019. | |
An Acceleration Scheme for Mini-batch, Streaming PCA. . In 30th British Machine Vision Conference 2019, BMVC 2019, Cardiff, UK, September 9-12, 2019. BMVA Press. 2019. | |
Second Generation SLCFET Amplifier: Improved FT/FMAX and Noise Performance. . In 2019 IEEE BiCMOS and Compound semiconductor Integrated Circuits and Technology Symposium (BCICTS), Nashville, TN, USA, November 3-6, 2019. IEEE. 2019. | |
Image and Video Super Resolution using Recurrent Generative Adversarial Network. . In 16th IEEE International Conference on Advanced Video and Signal Based Surveillance, AVSS 2019, Taipei, Taiwan, September 18-21, 2019. IEEE. 2019. | |
Pose Guided Dynamic Image Network for Human Action Recognition in Person Centric Videos. . In 16th IEEE International Conference on Advanced Video and Signal Based Surveillance, AVSS 2019, Taipei, Taiwan, September 18-21, 2019. IEEE. 2019. | |
A psychophysical model to control the brightness and key-to-fill ratio in CG cartoon character lighting. . In ACM Symposium on Applied Perception 2019, SAP 2018, Barcelona, Spain, September 19-20, 2019 (Solène Neyret, Elena Kokkinara, Mar González-Franco, Ludovic Hoyet, Douglas W. Cunningham, Justyna Swidrak, eds.). ACM. 2019. | |
Rotation Invariant Convolutions for 3D Point Clouds Deep Learning. . In 2019 International Conference on 3D Vision, 3DV 2019, Québec City, QC, Canada, September 16-19, 2019. IEEE. 2019. | |
2018 | |
The Effect of Realistic Appearance of Virtual Characters in Immersive Environments - Does the Character's Personality Play a Role?. . In IEEE Trans. Vis. Comput. Graph.. volume 24. 2018. | |
A Robust 3D-2D Interactive Tool for Scene Segmentation and Annotation. . In IEEE Trans. Vis. Comput. Graph.. volume 24. 2018. | |
Language-driven synthesis of 3D scenes from scene databases. . In ACM Trans. Graph.. volume 37. 2018. | |
Gradient-domain volumetric photon density estimation. . In ACM Trans. Graph.. volume 37. 2018. | |
Evaluation of a BVH Construction Accelerator Architecture for High-Quality Visualization. . In IEEE Trans. Multi Scale Comput. Syst.. volume 4. 2018. | |
Intuitive Transfer Function Editing Using Relative Visibility Histograms. . In J. WSCG. volume 26. 2018. | |
Multi-dimensional multi-directional mask maximum edge pattern for bio-medical image retrieval. . In Int. J. Multim. Inf. Retr.. volume 7. 2018. | |
Local Neighborhood Intensity Pattern-A new texture feature descriptor for image retrieval. . In Expert Syst. Appl.. volume 113. 2018. | |
Globally Continuous and Non-Markovian Activity Analysis from Videos. . In CoRR. volume abs/1810.04954. 2018. | |
An Acceleration Scheme for Memory Limited, Streaming PCA. . In CoRR. volume abs/1807.06530. 2018. | |
Multichannel Distributed Local Pattern for Content Based Indexing and Retrieval. . In CoRR. volume abs/1805.02679. 2018. | |
CANDID: Robust Change Dynamics and Deterministic Update Policy for Dynamic Background Subtraction. . In CoRR. volume abs/1804.07008. 2018. | |
Real-time Progressive 3D Semantic Segmentation for Indoor Scene. . In CoRR. volume abs/1804.00257. 2018. | |
C2MSNet: A Novel approach for single image haze removal. . In CoRR. volume abs/1801.08406. 2018. | |
A Novel Feature Descriptor for Image Retrieval by Combining Modified Color Histogram and Diagonally Symmetric Co-occurrence Texture Pattern. . In CoRR. volume abs/1801.00879. 2018. | |
Fractional Local Neighborhood Intensity Pattern for Image Retrieval using Genetic Algorithm. . In CoRR. volume abs/1801.00187. 2018. | |
C2MSNet: A Novel Approach for Single Image Haze Removal. . In 2018 IEEE Winter Conference on Applications of Computer Vision, WACV 2018, Lake Tahoe, NV, USA, March 12-15, 2018. IEEE Computer Society. 2018. | |
MsEDNet: Multi-Scale Deep Saliency Learning for Moving Object Detection. . In IEEE International Conference on Systems, Man, and Cybernetics, SMC 2018, Miyazaki, Japan, October 7-10, 2018. IEEE. 2018. | |
TSNet: Deep Network for Human Action Recognition in Hazy Videos. . In IEEE International Conference on Systems, Man, and Cybernetics, SMC 2018, Miyazaki, Japan, October 7-10, 2018. IEEE. 2018. | |
Light-Field DVR on GPU for Streaming Time-Varying Data. . In 26th Pacific Conference on Computer Graphics and Applications, PG 2018 - Short Papers and Posters, Hong Kong, October 8-11, 2018 (Hongbo Fu, Abhijeet Ghosh, Johannes Kopf, eds.). Eurographics Association. 2018. | |
Basic functionality of a prototype wearable assistive soft exoskeleton for people with gait impairments: a case study. . In Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, PETRA 2018, Corfu, Greece, June 26-29, 2018. ACM. 2018. | |
An Accelerated Online PCA with O(1) Complexity for Learning Molecular Dynamics Data. . In 1st Workshop on Molecular Graphics and Visual Analysis of Molecular Data, MolVA@EuroVis 2018, Brno, Czech Republic, June 4, 2018 (Jan Byska, Michael Krone, Björn Sommer, eds.). Eurographics Association. 2018. | |
A perceptual study on the manipulation of facial features for trait portrayal in virtual agents. . In Proceedings of the 18th International Conference on Intelligent Virtual Agents, IVA 2018, Sydney, NSW, Australia, November 05-08, 2018 (Anton Bogdanovych, Deborah Richards, Simeon Simoff, Catherine Pelachaud, Dirk Heylen, Tomas Trescak, eds.). ACM. 2018. | |
Investigating the use of recurrent motion modelling for speech gesture generation. . In Proceedings of the 18th International Conference on Intelligent Virtual Agents, IVA 2018, Sydney, NSW, Australia, November 05-08, 2018 (Anton Bogdanovych, Deborah Richards, Simeon Simoff, Catherine Pelachaud, Dirk Heylen, Tomas Trescak, eds.). ACM. 2018. | |
LEDNet: Deep Network for Single Image Haze Removal. . In ICVGIP 2018: 11th Indian Conference on Computer Vision, Graphics and Image Processing, Hyderabad, India, 18-22 December, 2018. ACM. 2018. | |
CANDID: Robust Change Dynamics and Deterministic Update Policy for Dynamic Background Subtraction. . In 24th International Conference on Pattern Recognition, ICPR 2018, Beijing, China, August 20-24, 2018. IEEE Computer Society. 2018. | |
Survival at the Museum: A Cooperation Experiment with Emotionally Expressive Virtual Characters. . In Proceedings of the 2018 on International Conference on Multimodal Interaction, ICMI 2018, Boulder, CO, USA, October 16-20, 2018 (Sidney K. D'Mello, Panayiotis G. Georgiou, Stefan Scherer, Emily Mower Provost, Mohammad Soleymani, Marcelo Worsley, eds.). ACM. 2018. | |
Card-Based Methods in Interactive Narrative Prototyping. . In Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings (Rebecca Rouse, Hartmut Koenitz, Mads Haahr, eds.). Springer. volume 11318. 2018. | |
Playing with Vision: Sight and Seeing as Narrative and Game Mechanics in Survival Horror. . In Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings (Rebecca Rouse, Hartmut Koenitz, Mads Haahr, eds.). Springer. volume 11318. 2018. | |
Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings. (Rebecca Rouse, Hartmut Koenitz, Mads Haahr, eds.). Springer. volume 11318. 2018. | |
The Perception of Physical Interactions in Mixed Reality. . In Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - Volume 1: GRAPP, Funchal, Madeira, Portugal, January 27-29, 2018 (Dominique Bechmann, Ana Paula Cláudio, José Braz, eds.). SciTePress. 2018. | |
A Preliminary Investigation into the Impact of Training for Example-Based Facial Blendshape Creation. . In 39th Annual Conference of the European Association for Computer Graphics, Eurographics 2018 - Short Papers, Delft, The Netherlands, April 16-20, 2018 (Olga Diamanti, Amir Vaxman, eds.). Eurographics Association. 2018. | |
Pointwise Convolutional Neural Networks. . In 2018 IEEE Conference on Computer Vision and Pattern Recognition, CVPR 2018, Salt Lake City, UT, USA, June 18-22, 2018. Computer Vision Foundation / IEEE Computer Society. 2018. | |
RGB-D Object-to-CAD Retrieval. . In 11th Eurographics Workshop on 3D Object Retrieval, 3DOR@Eurographics 2018, Delft, The Netherlands, April 16, 2018 (Alexandru C. Telea, Theoharis Theoharis, Remco C. Veltkamp, eds.). Eurographics Association. 2018. | |
2017 | |
Trending Paths: A New Semantic-Level Metric for Comparing Simulated and Real Crowd Data. . In IEEE Trans. Vis. Comput. Graph.. volume 23. 2017. | |
Haptics in Music: The Effects of Vibrotactile Stimulus in Low Frequency Auditory Difference Detection Tasks. . In IEEE Trans. Haptics. volume 10. 2017. | |
Facial Features of Non-player Creatures Can Influence Moral Decisions in Video Games. . In ACM Trans. Appl. Percept.. volume 15. 2017. | |
Mimebot - Investigating the Expressibility of Non-Verbal Communication Across Agent Embodiments. . In ACM Trans. Appl. Percept.. volume 14. 2017. | |
Judging crowds' size by ear and by eye in virtual reality. . In J. Multimodal User Interfaces. volume 11. 2017. | |
A hybrid fixed-function and microprocessor solution for high-throughput broad-phase collision detection. . In EURASIP J. Embed. Syst.. volume 2017. 2017. | |
Point-wise Convolutional Neural Network. . In CoRR. volume abs/1712.05245. 2017. | |
Calibration of depth cameras using denoised depth images. . In CoRR. volume abs/1709.02635. 2017. | |
Local Neighborhood Intensity Pattern: A new texture feature descriptor for image retrieval. . In CoRR. volume abs/1709.02463. 2017. | |
Adaptive PCA for Time-Varying Data. . In CoRR. volume abs/1709.02373. 2017. | |
Gradient-Domain Photon Density Estimation. . In Comput. Graph. Forum. volume 36. 2017. | |
Data-Driven Approach to Synthesizing Facial Animation Using Motion Capture. . In IEEE Computer Graphics and Applications. volume 37. 2017. | |
Real-time labeling of non-rigid motion capture marker sets. . In Comput. Graph.. volume 69. 2017. | |
Reconciling immersion and presence: Locative game mechanics and narrative techniques for cultural heritage. . In 23rd International Conference on Virtual System & Multimedia, VSMM 2017, Dublin, Ireland, October 31 - Nov. 4, 2017 (Lizbeth Goodman, Alonzo C. Addison, eds.). IEEE. 2017. | |
Creating Location-Based Augmented-Reality Games for Cultural Heritage. . In Serious Games - Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings (Mariano Alcañiz, Stefan Göbel, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Tim Marsh, eds.). Springer. volume 10622. 2017. | |
Transfer function optimization based on a combined model of visibility and saliency. . In Proceedings of the 33rd Spring Conference on Computer Graphics, SCCG 2017, Mikulov, Czech Republic, May 15-17, 2017 (Pavel Zemcík, Stephen N. Spencer, Jirí Bittner, Ivan Viola, eds.). ACM. 2017. | |
A qualitative analysis of haptic feedback in music focused exercises. . In 17th International Conference on New Interfaces for Musical Expression, NIME 2017, Aalborg University, Copenhagen, Denmark, May 15-18, 2017 (Cumhur Erkut, ed.). nime.org. 2017. | |
Proceedings of the Tenth International Conference on Motion in Games, MIG 2017, Barcelona, Spain, November 08 - 10, 2017. (Nuria Pelechano, Stephen N. Spencer, Carol O'Sullivan, Julien Pettré, eds.). ACM. 2017. | |
Monitoring of green, open and sealed urban space. . In Joint Urban Remote Sensing Event, JURSE 2017, Dubai, United Arab Emirates, March 6-8, 2017. IEEE. 2017. | |
Intelligent Virtual Agents - 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings. (Jonas Beskow, Christopher Peters, Ginevra Castellano, Carol O'Sullivan, Iolanda Leite, Stefan Kopp, eds.). Springer. volume 10498. 2017. | |
The Influence of Synthetic Voice on the Evaluation of a Virtual Character. . In 18th Annual Conference of the International Speech Communication Association, Interspeech 2017, Stockholm, Sweden, August 20-24, 2017 (Francisco Lacerda, ed.). ISCA. 2017. | |
Don't stand so close to me: investigating the effect of control on the appeal of virtual humans using immersion and a proximity-based behavioral task. . In Proceedings of the ACM Symposium on Applied Perception, SAP 2017, Cottbus, Germany, September 16 - 17, 2017. ACM. 2017. | |
RGB-D to CAD Retrieval with ObjectNN Dataset. . In 10th Eurographics Workshop on 3D Object Retrieval, 3DOR@Eurographics 2017, Lyon, France, April 23-24, 2017 (Ioannis Pratikakis, Florent Dupont, Maks Ovsjanikov, eds.). Eurographics Association. 2017. | |
2016 | |
FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion. . In ACM Trans. Appl. Percept.. volume 13. 2016. | |
Walk the talk: coordinating gesture with locomotion for conversational characters. . In Comput. Animat. Virtual Worlds. volume 27. 2016. | |
Abandoned, Removed and Moved Object Classification. . In Int. J. Pattern Recognit. Artif. Intell.. volume 30. 2016. | |
Local directional mask maximum edge patterns for image retrieval and face recognition. . In IET Comput. Vis.. volume 10. 2016. | |
A Robust 3D-2D Interactive Tool for Scene Segmentation and Annotation. . In CoRR. volume abs/1610.05883. 2016. | |
Transfer Function Optimization Based on a Combined Model of Visibility and Saliency. . In 18th Eurographics Conference on Visualization, EuroVis 2016 - Posters, Groningen, The Netherlands, June 6-10, 2016 (Tobias Isenberg, Filip Sadlo, eds.). Eurographics Association. 2016. | |
Volume Rendering Using Principal Component Analysis. . In 18th Eurographics Conference on Visualization, EuroVis 2016 - Posters, Groningen, The Netherlands, June 6-10, 2016 (Tobias Isenberg, Filip Sadlo, eds.). Eurographics Association. 2016. | |
Volume Visualization Using Principal Component Analysis. . In 6th Eurographics Workshop on Visual Computing for Biology and Medicine, held in conjunction with the 10th Conference in Medical Imaging and Visualization, VCBM/MedViz 2016, Bergen, Norway, September 7-9, 2016. Eurographics Association. 2016. | |
Path patterns: analyzing and comparing real and simulated crowds. . In Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Redmond, WA, USA, February 26-28, 2016 (Chris Wyman, Cem Yuksel, eds.). ACM. 2016. | |
Improving blendshape performance for crowds with GPU and GPGPU techniques. . In Proceedings of the 9th International Conference on Motion in Games, MIG 2016, Burlingame, California, USA, October 10-12, 2016 (Michael Neff, Roland Geraerts, Hubert P. H. Shum, eds.). ACM. 2016. | |
Crowd appearance affects player performance in game combat scenarios. . In Proceedings of the 9th International Conference on Motion in Games, MIG 2016, Burlingame, California, USA, October 10-12, 2016 (Michael Neff, Roland Geraerts, Hubert P. H. Shum, eds.). ACM. 2016. | |
Robust online motion capture labeling of finger markers. . In Proceedings of the 9th International Conference on Motion in Games, MIG 2016, Burlingame, California, USA, October 10-12, 2016 (Michael Neff, Roland Geraerts, Hubert P. H. Shum, eds.). ACM. 2016. | |
HI Robot: Human intention-aware robot planning for safe and efficient navigation in crowds. . In 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2016, Daejeon, South Korea, October 9-14, 2016. IEEE. 2016. | |
Globally Continuous and Non-Markovian Crowd Activity Analysis from Videos. . In Computer Vision - ECCV 2016 - 14th European Conference, Amsterdam, The Netherlands, October 11-14, 2016, Proceedings, Part V (Bastian Leibe, Jiri Matas, Nicu Sebe, Max Welling, eds.). Springer. volume 9909. 2016. | |
A Field Model for Repairing 3D Shapes. . In 2016 IEEE Conference on Computer Vision and Pattern Recognition, CVPR 2016, Las Vegas, NV, USA, June 27-30, 2016. IEEE Computer Society. 2016. | |
3D Local Transform Patterns: A New Feature Descriptor for Image Retrieval. . In Proceedings of International Conference on Computer Vision and Image Processing - CVIP 2016, Indian Institute of Technology Roorkee, February 26-28, 2016, Volume 2 (Balasubramanian Raman, Sanjeev Kumar, Partha Pratim Roy, Debashis Sen, eds.). Springer. volume 460. 2016. | |
Perception of lighting and shading for animated virtual characters. . In Proceedings of the ACM Symposium on Applied Perception, SAP 2016, Anaheim, California, USA, July 22-23, 2016 (Eakta Jain, Sophie Jörg, eds.). ACM. 2016. | |
FrankenFolk: distinctiveness and attractiveness of voice and motion. . In Proceedings of the ACM Symposium on Applied Perception, SAP 2016, Anaheim, California, USA, July 22-23, 2016 (Eakta Jain, Sophie Jörg, eds.). ACM. 2016. | |
Do I trust you, abstract creature?: a study on personality perception of abstract virtual faces. . In Proceedings of the ACM Symposium on Applied Perception, SAP 2016, Anaheim, California, USA, July 22-23, 2016 (Eakta Jain, Sophie Jörg, eds.). ACM. 2016. | |
SceneNN: A Scene Meshes Dataset with aNNotations. . In Fourth International Conference on 3D Vision, 3DV 2016, Stanford, CA, USA, October 25-28, 2016. IEEE Computer Society. 2016. | |
2015 | |
To stylize or not to stylize?: the effect of shape and material stylization on the perception of computer-generated faces. . In ACM Trans. Graph.. volume 34. 2015. | |
Push-recovery stability of biped locomotion. . In ACM Trans. Graph.. volume 34. 2015. | |
Exploring the Effect of Motion Type and Emotions on the Perception of Gender in Virtual Humans. . In ACM Trans. Appl. Percept.. volume 12. 2015. | |
The Perception of Lighting Inconsistencies in Composite Outdoor Scenes. . In ACM Trans. Appl. Percept.. volume 12. 2015. | |
Strutting Hero, Sneaking Villain: Utilizing Body Motion Cues to Predict the Intentions of Others. . In ACM Trans. Appl. Percept.. volume 13. 2015. | |
Local Gabor maximum edge position octal patterns for image retrieval. . In Neurocomputing. volume 167. 2015. | |
Local extrema co-occurrence pattern for color and texture image retrieval. . In Neurocomputing. volume 165. 2015. | |
Spherical symmetric 3D local ternary patterns for natural, texture and biomedical image indexing and retrieval. . In Neurocomputing. volume 149. 2015. | |
Netcoin - A Traceable P2P Electronic Cash System. . In IACR Cryptol. ePrint Arch.. 2015. | |
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception. . In Comput. Graph. Forum. volume 34. 2015. | |
Auditory-visual virtual environment for the treatment of fear of crowds. . In Proceedings of the 2015 Virtual Reality International Conference, VRIC 2015, Laval, France, April 8-10, 2015. ACM. 2015. | |
Temporal Coherence Predictor for Time Varying Volume Data Based on Perceptual Functions. . In 20th International Symposium on Vision, Modeling, and Visualization, VMV 2015, Aachen, Germany, October 7-10, 2015 (David Bommes, Tobias Ritschel, Thomas Schultz, eds.). Eurographics Association. 2015. | |
Visibility-Weighted Saliency for Volume Visualization. . In Computer Graphics and Visual Computing, CGVC 2015, London, United Kingdom, September 16-17, 2015 (Rita Borgo, Cagatay Turkay, eds.). Eurographics Association. 2015. | |
Guided path tracing using clustered virtual point lights. . In SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015. ACM. 2015. | |
Literary Play: Locative Game Mechanics and Narrative Techniques for Cultural Heritage. . In Serious Games - First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings (Stefan Göbel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Fradinho Oliveira, Josef Wiemeyer, Viktor Wendel, eds.). Springer. volume 9090. 2015. | |
Stereo from Shading. . In 26th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2015, EI&I Track, Darmstadt, Germany, June 23-26, 2015 (Jaakko Lehtinen, Derek Nowrouzezahrai, eds.). Eurographics Association. 2015. | |
Animation realism affects perceived character appeal of a self-virtual face. . In Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, MIG 2015, Paris, France, November 16-18, 2015. ACM. 2015. | |
DAVIS: density-adaptive synthetic-vision based steering for virtual crowds. . In Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, MIG 2015, Paris, France, November 16-18, 2015. ACM. 2015. | |
Netcoin: A Traceable P2P Electronic Cash System. . In 2015 IEEE International Conference on Web Services, ICWS 2015, New York, NY, USA, June 27 - July 2, 2015 (John A. Miller, Hong Zhu, eds.). IEEE Computer Society. 2015. | |
What Makes a Successful Emergent Narrative: The Case of Crusader Kings II. . In Interactive Storytelling - 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings (Henrik Schoenau-Fog, Luis Emilio Bruni, Sandy Louchart, Sarune Baceviciute, eds.). Springer. volume 9445. 2015. | |
The Effect of Animation Realism on Face Ownership and Engagement. . In Proceedings of the Facial Analysis and Animation, Vienna, Austria, September 11, 2015. ACM. 2015. | |
Speech independent emotion transfer for virtual faces. . In Proceedings of the Facial Analysis and Animation, Vienna, Austria, September 11, 2015. ACM. 2015. | |
Eye-tracktive: Measuring Attention to Body Parts when Judging Human Motions. . In 36th Annual Conference of the European Association for Computer Graphics, Eurographics 2015 - Short Papers, Zurich, Switzerland, May 4-8, 2015 (Bernd Bickel, Tobias Ritschel, eds.). Eurographics Association. 2015. | |
Ideological Narratives of Play in Tropico 4 and Crusader Kings II. . In Proceedings of the 2015 DiGRA International Conference: Diversity of Play, DiGRA 2015, Lüneburg, Germany, May 14-17, 2015 (Staffan Björk, Annika Waern, Mathias Fuchs, eds.). Digital Games Research Association. 2015. | |
Evaluating the Uncanny valley with the implicit association test. . In Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, SAP '15, Tübingen, Germany, September 13-14, 2015 (Laura C. Trutoiu, Michael Geuss, Scott Kuhl, Betsy Sanders, Rafal Mantiuk, eds.). ACM. 2015. | |
Perception of personality through eye gaze of realistic and cartoon models. . In Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, SAP '15, Tübingen, Germany, September 13-14, 2015 (Laura C. Trutoiu, Michael Geuss, Scott Kuhl, Betsy Sanders, Rafal Mantiuk, eds.). ACM. 2015. | |
Sackcloth or silk?: the impact of appearance vs dynamics on the perception of animated cloth. . In Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, SAP '15, Tübingen, Germany, September 13-14, 2015 (Laura C. Trutoiu, Michael Geuss, Scott Kuhl, Betsy Sanders, Rafal Mantiuk, eds.). ACM. 2015. | |
2014 | |
Generating and ranking diverse multi-character interactions. . In ACM Trans. Graph.. volume 33. 2014. | |
Local Mesh Patterns Versus Local Binary Patterns: Biomedical Image Indexing and Retrieval. . In IEEE J. Biomed. Health Informatics. volume 18. 2014. | |
Perceptual Evaluation of Motion Editing for Realistic Throwing Animations. . In ACM Trans. Appl. Percept.. volume 11. 2014. | |
MRI and CT image indexing and retrieval using local mesh peak valley edge patterns. . In Signal Process. Image Commun.. volume 29. 2014. | |
Expert content-based image retrieval system using robust local patterns. . In J. Vis. Commun. Image Represent.. volume 25. 2014. | |
Adaptive BVH: an evaluation of an efficient shared data structure for interactive simulation. . In Spring Conference on Computer Graphics, SCCG '14, Smolenice, Slovakia, May 28-30, 2014 (Diego Gutierrez, ed.). ACM. 2014. | |
Holonomic Collision Avoidance for Virtual Crowds. . In The Eurographics / ACM SIGGRAPH Symposium on Computer Animation, SCA 2014, Copenhagen, Denmark, 2014 (Vladlen Koltun, Eftychios Sifakis, eds.). Eurographics Association. 2014. | |
Facial retargeting using neural networks. . In Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06 - 08, 2014 (Ari Shapiro, Nancy M. Amato, Jessica K. Hodgins, eds.). ACM. 2014. | |
Calibration of depth cameras using denoised depth images. . In 2014 IEEE International Conference on Image Processing, ICIP 2014, Paris, France, October 27-30, 2014. IEEE. 2014. | |
Multi-resolution Local extrema patterns using discrete wavelet transform. . In Seventh International Conference on Contemporary Computing, IC3 2014, Noida, India, August 7-9, 2014 (Manish Parashar, Umesh Bellur, S. D. Madhu Kumar, Priya Chandran, Murali Krishnan, Kamesh Madduri, Sushil K. Prasad, C. Chandra Sekhar, Nanjangud C. Narendra, Carlos Valera, Sanjay Chaudhary, Kavi Arya, Xiaolin Li, eds.). IEEE Computer Society. 2014. | |
Look me in the Eyes: A Survey of Eye and Gaze Animation for Virtual Agents and Artificial Systems. . In 35th Annual Conference of the European Association for Computer Graphics, Eurographics 2014 - State of the Art Reports, Strasbourg, France, April 7-11, 2014 (Sylvain Lefebvre, Michela Spagnuolo, eds.). Eurographics Association. 2014. | |
Information-Guided Transfer Function Refinement. . In 35th Annual Conference of the European Association for Computer Graphics, Eurographics 2014 - Short Papers, Strasbourg, France, April 7-11, 2014 (Eric Galin, Michael Wand, eds.). Eurographics Association. 2014. | |
Does render style affect perception of personality in virtual humans?. . In Proceedings of the ACM Symposium on Applied Perception, SAP '14, Vancouver, British Columbia, Canada, August 8-9, 2014 (Reynold Bailey, Scott Kuhl, Betty J. Mohler, Karan Singh, eds.). ACM. 2014. | |
Perceptual evaluation of cardboarding in 3D content visualization. . In Proceedings of the ACM Symposium on Applied Perception, SAP '14, Vancouver, British Columbia, Canada, August 8-9, 2014 (Reynold Bailey, Scott Kuhl, Betty J. Mohler, Karan Singh, eds.). ACM. 2014. | |
2013 | |
Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodies. . In ACM Trans. Graph.. volume 32. 2013. | |
A hardware unit for fast SAH-optimised BVH construction. . In ACM Trans. Graph.. volume 32. 2013. | |
First Steps towards a Unified Theory for Interactive Digital Narrative. . In Trans. Edutainment. volume 10. 2013. | |
Intrinsic Image Decomposition Using a Sparse Representation of Reflectance. . In IEEE Trans. Pattern Anal. Mach. Intell.. volume 35. 2013. | |
Local ternary co-occurrence patterns: A new feature descriptor for MRI and CT image retrieval. . In Neurocomputing. volume 119. 2013. | |
Viking Ghost Hunt: creating engaging sound design for location-aware applications. . In Int. J. Arts Technol.. volume 6. 2013. | |
Modified color motif co-occurrence matrix for image indexing and retrieval. . In Comput. Electr. Eng.. volume 39. 2013. | |
Creature features: online motion puppetry for non-human characters. . In The ACM SIGGRAPH / Eurographics Symposium on Computer Animation, SCA '13, Anaheim, CA, USA, July 19-21, 2013 (Jinxiang Chai, Yizhou Yu, Theodore Kim, Robert W. Sumner, eds.). ACM. 2013. | |
Emotion Capture: Emotionally Expressive Characters for Games. . In Motion in Games, MIG '13, Dublin, Ireland, November 6-8, 2013 (Rachel McDonnell, Nathan R. Sturtevant, Victor B. Zordan, eds.). ACM. 2013. | |
Motion in Games, MIG '13, Dublin, Ireland, November 6-8, 2013. (Rachel McDonnell, Nathan R. Sturtevant, Victor B. Zordan, eds.). ACM. 2013. | |
Direct and progressive reconstruction of dual photography images. . In IEEE International Conference on Image Processing, ICIP 2013, Melbourne, Australia, September 15-18, 2013. IEEE. 2013. | |
Reconstruction of depth and normals from interreflections. . In IEEE International Conference on Image Processing, ICIP 2013, Melbourne, Australia, September 15-18, 2013. IEEE. 2013. | |
Mapping the Evolving Space of Interactive Digital Narrative - From Artifacts to Categorizations. . In Interactive Storytelling - 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings (Hartmut Koenitz, Tonguc Ibrahim Sezen, Gabriele Ferri, Mads Haahr, Digdem Sezen, Güven Catak, eds.). Springer. volume 8230. 2013. | |
Interactive Storytelling - 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings. (Hartmut Koenitz, Tonguc Ibrahim Sezen, Gabriele Ferri, Mads Haahr, Digdem Sezen, Güven Catak, eds.). Springer. volume 8230. 2013. | |
Joint histogram between color and local extrema patterns for object tracking. . In Video Surveillance and Transportation Imaging Applications 2013, Burlingame, California, USA, February 3-7, 2013 (Robert Paul Loce, Eli Saber, eds.). SPIE. volume 8663. 2013. | |
Peak Valley Edge Patterns: A New Descriptor for Biomedical Image Indexing and Retrieval. . In IEEE Conference on Computer Vision and Pattern Recognition, CVPR Workshops 2013, Portland, OR, USA, June 23-28, 2013. IEEE Computer Society. 2013. | |
Evaluating the effect of emotion on gender recognition in virtual humans. . In ACM Symposium on Applied Perception 2013, SAP' 13, Dublin, Ireland, August 22-23, 2013 (Ludovic Hoyet, Betsy Williams Sanders, Joe Geigel, Jeanine K. Stefanucci, eds.). ACM. 2013. | |
Effects of ageing and sound on perceived timing of human interactions. . In ACM Symposium on Applied Perception 2013, SAP' 13, Dublin, Ireland, August 22-23, 2013 (Ludovic Hoyet, Betsy Williams Sanders, Joe Geigel, Jeanine K. Stefanucci, eds.). ACM. 2013. | |
Perception and prediction of social intentions from human body motion. . In ACM Symposium on Applied Perception 2013, SAP' 13, Dublin, Ireland, August 22-23, 2013 (Ludovic Hoyet, Betsy Williams Sanders, Joe Geigel, Jeanine K. Stefanucci, eds.). ACM. 2013. | |
Computer-Assisted Repurposing of Existing Animations. . Chapter in Image and Video-Based Artistic Stylisation (Paul L. Rosin, John P. Collomosse, eds.). Springer. 2013. | |
Dictionary of Computer Vision and Image Processing, Second Edition. . Wiley. 2013. | |
2012 | |
Render me real?: investigating the effect of render style on the perception of animated virtual humans. . In ACM Trans. Graph.. volume 31. 2012. | |
Push it real: perceiving causality in virtual interactions. . In ACM Trans. Graph.. volume 31. 2012. | |
Local Tetra Patterns: A New Feature Descriptor for Content-Based Image Retrieval. . In IEEE Trans. Image Process.. volume 21. 2012. | |
Introduction to special issue SAP 2012. . In ACM Trans. Appl. Percept.. volume 9. 2012. | |
Local maximum edge binary patterns: A new descriptor for image retrieval and object tracking. . In Signal Process.. volume 92. 2012. | |
Obesity is associated with high serotonin 4 receptor availability in the brain reward circuitry. . In NeuroImage. volume 61. 2012. | |
Perceptually plausible formations for virtual conversers. . In Comput. Animat. Virtual Worlds. volume 23. 2012. | |
Directional Binary Wavelet Patterns for Biomedical Image Indexing and Retrieval. . In J. Medical Syst.. volume 36. 2012. | |
Directional local extrema patterns: a new descriptor for content based image retrieval. . In Int. J. Multim. Inf. Retr.. volume 1. 2012. | |
On Using Anisotropic Diffusion for Skeleton Extraction. . In Int. J. Comput. Vis.. volume 100. 2012. | |
Expert system design using wavelet and color vocabulary trees for image retrieval. . In Expert Syst. Appl.. volume 39. 2012. | |
Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes. . In Comput. Graph. Forum. volume 31. 2012. | |
Thanks to Carol O'Sullivan. . In IEEE Computer Graphics and Applications. volume 32. 2012. | |
Editorial for special issue on social-based routing in mobile and delay-tolerant networks. . In Ad Hoc Networks. volume 10. 2012. | |
Image space adaptive volume rendering. . In Visualization and Data Analysis 2012, Burlingame, CA, USA, January 23-25, 2012 (Pak Chung Wong, David L. Kao, Ming C. Hao, Chaomei Chen, Robert Kosara, Mark A. Livingston, Jinah Park, Ian Roberts, eds.). SPIE. volume 8294. 2012. | |
Sleight of hand: perception of finger motion from reduced marker sets. . In Symposium on Interactive 3D Graphics and Games, I3D '12, Costa Mesa, CA, USA, March 09 - 11, 2012 (Michael Garland, Rui Wang, Stephen N. Spencer, Meenakshisundaram Gopi, Sung-Eui Yoon, eds.). ACM. 2012. | |
Hardware accelerated construction of SAH-based bounding volume hierarchies for interactive ray tracing. . In Symposium on Interactive 3D Graphics and Games, I3D '12, Costa Mesa, CA, USA, March 09 - 11, 2012 (Michael Garland, Rui Wang, Stephen N. Spencer, Meenakshisundaram Gopi, Sung-Eui Yoon, eds.). ACM. 2012. | |
Spring Conference on Computer Graphics, SCCG'12, Smolenice, Slovakia, May 2-4, 2012. (Carol O'Sullivan, ed.). ACM. 2012. | |
Evaluating the Plausibility of Edited Throwing Animations. . In Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2012, Lausanne, Switzerland, 2012 (Jehee Lee, Paul G. Kry, eds.). Eurographics Association. 2012. | |
Appealing Virtual Humans. . In Motion in Games - 5th International Conference, MIG 2012, Rennes, France, November 15-17, 2012. Proceedings (Marcelo Kallmann, Kostas E. Bekris, eds.). Springer. volume 7660. 2012. | |
Real-Time Illumination for Two-Level Volume Rendering. . In Advances in Visual Computing - 8th International Symposium, ISVC 2012, Rethymnon, Crete, Greece, July 16-18, 2012, Revised Selected Papers, Part I (George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Charless C. Fowlkes, Sen Wang, Min-Hyung Choi, Stephan Mantler, Jürgen P. Schulze, Daniel Acevedo, Klaus Mueller, Michael E. Papka, eds.). Springer. volume 7431. 2012. | |
Where's the Story? Forms of Interactive Narrative in Current Digital Games and Other Digital Forms. . In Interactive Storytelling - 5th International Conference, ICIDS 2012, San Sebastián, Spain, November 12-15, 2012. Proceedings (David Oyarzun, Federico Peinado, R. Michael Young, Ane Elizalde, Gonzalo Méndez, eds.). Springer. volume 7648. 2012. | |
Visualising Small World Graphs - Agglomerative Clustering of Small World Graphs around Nodes of Interest. . In GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Rome, Italy, 24-26 February, 2012 (Paul Richard, Martin Kraus, Robert S. Laramee, José Braz, eds.). SciTePress. 2012. | |
An empirical study on the impact of edge bundling on user comprehension of graphs. . In International Working Conference on Advanced Visual Interfaces, AVI 2012, Capri Island, Naples, Italy, May 22-25, 2012, Proceedings (Genny Tortora, Stefano Levialdi, Maurizio Tucci, eds.). ACM. 2012. | |
Evaluating observers' sensitivity to errors in human and physical throws. . In ACM Symposium on Applied Perception 2012, SAP '12, Los Angeles, CA, USA - August 03 - 04, 2012 (Peter Khooshabeh, Matthias Harders, Rachel McDonnell, Veronica Sundstedt, eds.). ACM. 2012. | |
ACM Symposium on Applied Perception 2012, SAP '12, Los Angeles, CA, USA - August 03 - 04, 2012. (Peter Khooshabeh, Matthias Harders, Rachel McDonnell, Veronica Sundstedt, eds.). ACM. 2012. | |
2011 | |
Insitu: sketching architectural designs in context. . In ACM Trans. Graph.. volume 30. 2011. | |
Perceptual effects of scene context and viewpoint for virtual pedestrian crowds. . In ACM Trans. Appl. Percept.. volume 8. 2011. | |
A Caching Approach to Real-Time Procedural Generation of Cities from GIS Data. . In J. WSCG. volume 19. 2011. | |
A relevance feedback-based learner for image retrieval using SIFT descriptors. . In Int. J. Comput. Vis. Robotics. volume 2. 2011. | |
Propagation Modelling Using Integral Equation Methods to Enable Co-existence and Address Physical Layer Security Issues in Cognitive Radio. . In Int. J. Commun. Netw. Syst. Sci.. volume 4. 2011. | |
CG&A - Past and Future Themes. . In IEEE Computer Graphics and Applications. volume 31. 2011. | |
Metropolis: Multisensory Simulation of a Populated City. . In Third International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2011, Athens, Greece, May 4-6, 2011 (Fotis Liarokapis, Anastasios D. Doulamis, Vassilios Vescoukis, eds.). IEEE Computer Society. 2011. | |
Perceptual evaluation of footskate cleanup. . In Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2011, Vancouver, BC, Canada, 2011 (Adam W. Bargteil, Michiel van de Panne, eds.). Eurographics Association. 2011. | |
Spacetime Vertex Constraints for Dynamically-based Adaptation of Motion-Captured Animation. . In Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2011, Vancouver, BC, Canada, 2011 (Adam W. Bargteil, Michiel van de Panne, eds.). Eurographics Association. 2011. | |
Interactive motion deblurring using light streaks. . In 18th IEEE International Conference on Image Processing, ICIP 2011, Brussels, Belgium, September 11-14, 2011 (Benoît Macq, Peter Schelkens, eds.). IEEE. 2011. | |
Towards a Unified Theory for Interactive Digital Storytelling - Classifying Artifacts: A Workshop at ICIDS 2011. . In Interactive Storytelling - Fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28 - 1 December, 2011. Proceedings (Mei Si, David Thue, Elisabeth André, James C. Lester, Theresa Jean Tanenbaum, Veronica Zammitto, eds.). Springer. volume 7069. 2011. | |
Symmetry Hybrids. . In 7th International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging, CAe 2011, Vancouver, BC, Canada, August 5-7, 2011, Proceedings (Douglas W. Cunningham, Tobias Isenberg, eds.). Eurographics Association. 2011. | |
Track validation using gradient-based normalised cross-correlation. . In British Machine Vision Conference, BMVC 2011, Dundee, UK, August 29 - September 2, 2011. Proceedings (Jesse Hoey, Stephen J. McKenna, Emanuele Trucco, eds.). BMVA Press. 2011. | |
Perceiving human motion variety. . In Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, APGV 2011, Toulouse, France, August 27-28, 2011 (Rachel McDonnell, Simon J. Thorpe, Stephen N. Spencer, Diego Gutierrez, Martin A. Giese, eds.). ACM. 2011. | |
Perception of simplification artifacts for animated characters. . In Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, APGV 2011, Toulouse, France, August 27-28, 2011 (Rachel McDonnell, Simon J. Thorpe, Stephen N. Spencer, Diego Gutierrez, Martin A. Giese, eds.). ACM. 2011. | |
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, APGV 2011, Toulouse, France, August 27-28, 2011. (Rachel McDonnell, Simon J. Thorpe, Stephen N. Spencer, Diego Gutierrez, Martin A. Giese, eds.). ACM. 2011. | |
Integral equation methods for power control in cognitive radio. . In Proceedings of the 1st International Conference on Wireless Technologies for Humanitarian Relief, ACWR '11, Amritapuri, Kollam, Kerala, India, December 18-21, 2011 (Rajagopala Chidambaram, P. Venkat Rangan, Satish K. Tripathi, Prasant Mohapatra, Maneesha V. Ramesh, Maarten van Steen, eds.). ACM. 2011. | |
2010 | |
Seeing is believing: body motion dominates in multisensory conversations. . In ACM Trans. Graph.. volume 29. 2010. | |
The saliency of anomalies in animated human characters. . In ACM Trans. Appl. Percept.. volume 7. 2010. | |
Decentralising a service-oriented architecture. . In Peer-to-Peer Netw. Appl.. volume 3. 2010. | |
Comparing HRRT and advance scanner data acquisition using a steady-state scan approach. . In NeuroImage. volume 52. 2010. | |
Comparison of ultrafiltration and equilibrium dialysis for estimation of protein binding. . In NeuroImage. volume 52. 2010. | |
Tracer-dose limits and in vivo 5-HT4 receptor affinity in human brain PET studies with [11C]SB207145. . In NeuroImage. volume 52. 2010. | |
5-HT4 receptor binding in hippocampus or prefrontal cortex is not associated with long-term memory test performance. . In NeuroImage. volume 52. 2010. | |
A genetic-fuzzy system for optimising agent steering. . In Comput. Animat. Virtual Worlds. volume 21. 2010. | |
Perceptually validated global/local deformations. . In Comput. Animat. Virtual Worlds. volume 21. 2010. | |
Sign and magnitude of local patterns for image indexing and retrieval. . In Int. J. Comput. Vis. Robotics. volume 1. 2010. | |
Adding Depth to Cartoons Using Sparse Depth (In)equalities. . In Comput. Graph. Forum. volume 29. 2010. | |
Fast and Efficient Skinning of Animated Meshes. . In Comput. Graph. Forum. volume 29. 2010. | |
Perceptual enhancement of two-level volume rendering. . In Comput. Graph.. volume 34. 2010. | |
The challenges of disconnected delay-tolerant MANETs. . In Ad Hoc Networks. volume 8. 2010. | |
Route Planning for the Best Value Fuel. . In VISAPP 2010 - Proceedings of the Fifth International Conference on Computer Vision Theory and Applications, Angers, France, May 17-21, 2010 - Volume 2 (Paul Richard, José Braz, eds.). INSTICC Press. 2010. | |
An Evaluation of the use of Clustering Coefficient as a Heuristic for the Visualisation of Small World Graphs. . In Theory and Practice of Computer Graphics, Sheffield, United Kingdom, 2010. Proceedings (John P. Collomosse, Ian J. Grimstead, eds.). Eurographics Association. 2010. | |
Managing technical debt in software-reliant systems. . In Proceedings of the Workshop on Future of Software Engineering Research, FoSER 2010, at the 18th ACM SIGSOFT International Symposium on Foundations of Software Engineering, 2010, Santa Fe, NM, USA, November 7-11, 2010 (Gruia-Catalin Roman, Kevin J. Sullivan, eds.). ACM. 2010. | |
Perceptual evaluation of human animation timewarping. . In ACM SIGGRAPH ASIA 2010 Sketches, Seoul, Republic of Korea, December 15-18, 2010 (Marie-Paule Cani, Alla Sheffer, eds.). ACM. 2010. | |
Face reality: investigating the Uncanny Valley for virtual faces. . In ACM SIGGRAPH ASIA 2010 Sketches, Seoul, Republic of Korea, December 15-18, 2010 (Marie-Paule Cani, Alla Sheffer, eds.). ACM. 2010. | |
Simulating believable crowd and group behaviors. . In ACM SIGGRAPH ASIA 2010 Courses, Seoul, Republic of Korea, December 15-18, 2010 (Sophie Revillard, ed.). ACM. 2010. | |
Moving crowds: a linear animation system for crowd simulation. . In Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA (Daniel G. Aliaga, Manuel M. Oliveira, Amitabh Varshney, Chris Wyman, eds.). ACM. 2010. | |
Every last detail: density based level of detail control for crowd rendering. . In Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA (Daniel G. Aliaga, Manuel M. Oliveira, Amitabh Varshney, Chris Wyman, eds.). ACM. 2010. | |
Adaptive Energy Diffusion for Blind Inverse Halftoning. . In Advances in Multimedia Information Processing - PCM 2010 - 11th Pacific Rim Conference on Multimedia, Shanghai, China, September 21-24, 2010, Proceedings, Part I (Guoping Qiu, Kin-Man Lam, Hitoshi Kiya, Xiangyang Xue, C.-C. Jay Kuo, Michael S. Lew, eds.). Springer. volume 6297. 2010. | |
Design and evaluation of player experience of a location-based mobile game. . In Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, Reykjavik, Iceland, October 16-20, 2010 (Ebba \THóra Hvannberg, Marta Kristín Lárusdóttir, Ann Blandford, Jan Gulliksen, eds.). ACM. 2010. | |
A Narrative Architecture for Story-Driven Location-Based Mobile Games. . In New Horizons in Web-Based Learning - ICWL 2010 Workshops - ICWL 2010 Workshops: STEG, CICW, WGLBWS, and IWKDEWL, Shanghai, China, December 7-11, 2010 Revised Selected Papers (Xiangfeng Luo, Yiwei Cao, Bo Yang, Jianxun Liu, Feiyue Ye, eds.). Springer. volume 6537. 2010. | |
Towards a Shared Vocabulary for Interactive Digital Storytelling - A Workshop at ICIDS 2010. . In Interactive Storytelling - Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010, Edinburgh, UK, November 1-3, 2010. Proceedings (Ruth Aylett, Mei Yii Lim, Sandy Louchart, Paolo Petta, Mark O. Riedl, eds.). Springer. volume 6432. 2010. | |
Design, implementation and evaluation of audio for a location aware augmented reality game. . In Fun and Games, Third International Conference, Leuven, Belgium, September 15-17, 2010. Proceedings (Vero Vanden Abeele, Bieke Zaman, Marianna Obrist, Wijnand A. IJsselsteijn, eds.). ACM. 2010. | |
Facial animation for real-time conversing groups. . In The ACM / SSPNET 2nd International Symposium on Facial Analysis and Animation, FAA '10, Edinburgh, Scotland, UK, October 21, 2010 (Darren Cosker, Gregor Hofer, Michael Berger, William Smith, eds.). ACM. 2010. | |
Skeleton Extraction via Anisotropic Heat Flow. . In British Machine Vision Conference, BMVC 2010, Aberystwyth, UK, August 31 - September 3, 2010. Proceedings (Frédéric Labrosse, Reyer Zwiggelaar, Yonghuai Liu, Bernie Tiddeman, eds.). British Machine Vision Association. 2010. | |
Movements and voices affect perceived sex of virtual conversers. . In Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, APGV 2010, Los Angeles, California, USA, July 23-24, 2010 (Diego Gutierrez, Joe K. Kearney, Marty Banks, Katerina Mania, eds.). ACM. 2010. | |
The perception of finger motions. . In Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, APGV 2010, Los Angeles, California, USA, July 23-24, 2010 (Diego Gutierrez, Joe K. Kearney, Marty Banks, Katerina Mania, eds.). ACM. 2010. | |
Supporting immersive location-based games on resource-constrained platforms. . In Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, ACE 2010, Taipei, Taiwan, November 17-19, 2010 (Victor R. L. Shen, Henry Been-Lirn Duh, Masahiko Inami, Michael Haller, Yoshifumi Kitamura, eds.). ACM. 2010. | |
2009 | |
Eye-catching crowds: saliency based selective variation. . In ACM Trans. Graph.. volume 28. 2009. | |
Social Network Analysis for Information Flow in Disconnected Delay-Tolerant MANETs. . In IEEE Trans. Mob. Comput.. volume 8. 2009. | |
Effect of scenario on perceptual sensitivity to errors in animation. . In ACM Trans. Appl. Percept.. volume 6. 2009. | |
Handling occluders in transitions from panoramic images: A perceptual study. . In ACM Trans. Appl. Percept.. volume 6. 2009. | |
A perceptual approach to trimming and tuning unstructured lumigraphs. . In ACM Trans. Appl. Percept.. volume 5. 2009. | |
Investigating the role of body shape on the perception of emotion. . In ACM Trans. Appl. Percept.. volume 6. 2009. | |
Evaluating the effect of motion and body shape on the perceived sex of virtual characters. . In ACM Trans. Appl. Percept.. volume 5. 2009. | |
Talking bodies: Sensitivity to desynchronization of conversations. . In ACM Trans. Appl. Percept.. volume 6. 2009. | |
Guest editorial. . In ACM Trans. Appl. Percept.. volume 6. 2009. | |
Australian SKA Pathfinder: A High-Dynamic Range Wide-Field of View Survey Telescope. . In Proc. IEEE. volume 97. 2009. | |
SCA 2006 Symposium. . In Graph. Model.. volume 71. 2009. | |
LazyBrush: Flexible Painting Tool for Hand-drawn Cartoons. . In Comput. Graph. Forum. volume 28. 2009. | |
Animating Quadrupeds: Methods and Applications. . In Comput. Graph. Forum. volume 28. 2009. | |
Interactive Global Photon Mapping. . In Comput. Graph. Forum. volume 28. 2009. | |
Guest Editors' Introduction: Virtual Populace. . In IEEE Computer Graphics and Applications. volume 29. 2009. | |
Influencing User Attention Using Real-Time Stylised Rendering. . In EG UK Theory and Practice of Computer Graphics, Cardiff University,, United Kingdom, 2009. Proceedings (Wen Tang, John P. Collomosse, eds.). Eurographics Association. 2009. | |
Synchronized real-time multi-sensor motion capture system. . In International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH ASIA 2009, Yokohama, Japan, December 16-19, 2009, Poster Proceedings (Ken-ichi Anjyo, ed.). ACM. 2009. | |
Realistic human body movement for emotional expressiveness. . In International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2009, New Orleans, Louisiana, USA, August 3-7, 2009, Courses. ACM. 2009. | |
Automatic linearization of nonlinear skinning. . In Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA (Eric Haines, Morgan McGuire, Daniel G. Aliaga, Manuel M. Oliveira, Stephen N. Spencer, eds.). ACM. 2009. | |
Towards the Big Picture: Enriching 3D Models with Information Visualisation and Vice Versa. . In Smart Graphics, 9th International Symposium, SG 2009, Salamanca, Spain, May 28-30, 2009. Proceedings (Andreas Butz, Brian D. Fisher, Marc Christie, Antonio Krüger, Patrick Olivier, Roberto Therón, eds.). Springer. volume 5531. 2009. | |
A framework for benchmarking interactive collision detection. . In Spring Conference on Computer Graphics, SCCG 2009, Budmerice, Slovakia, April 23-25, 2009 (Helwig Hauser, Stephen N. Spencer, eds.). ACM. 2009. | |
Accelerated entry point search algorithm for real-time ray-tracing. . In Spring Conference on Computer Graphics, SCCG 2009, Budmerice, Slovakia, April 23-25, 2009 (Helwig Hauser, Stephen N. Spencer, eds.). ACM. 2009. | |
Extending the Event-Based Programming Model to support Sensor-Driven Ubiquitous Computing Applications. . In Seventh Annual IEEE International Conference on Pervasive Computing and Communications - Workshops (PerCom Workshops 2009), 9-13 March 2009, Galveston, TX, USA. IEEE Computer Society. 2009. | |
Software vs. Hardware Message Passing Implementations for FPGA Clusters. . In Parallel Computing: From Multicores and GPU's to Petascale, Proceedings of the conference ParCo 2009, 1-4 September 2009, Lyon, France (Barbara M. Chapman, Frédéric Desprez, Gerhard R. Joubert, Alain Lichnewsky, Frans J. Peters, Thierry Priol, eds.). IOS Press. volume 19. 2009. | |
Impact of Fragmentation Strategy on Ethernet Performance. . In NPC 2009, Sixth IFIP International Conference on Network and Parallel Computing, Gold Coast, Australia, October 19-21, 2009. IEEE Computer Society. 2009. | |
As-rigid-as-possible image registration for hand-drawn cartoon animations. . In 7th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2009, New Orleans, LA, USA, August 1-2, 2009, Proceedings (Stephen N. Spencer, Bruce Gooch, Tobias Isenberg, Craig S. Kaplan, eds.). ACM. 2009. | |
Kosmoscope: a seismic observatory. . In Proceedings of the 17th International Conference on Multimedia 2009, Vancouver, British Columbia, Canada, October 19-24, 2009 (Wen Gao, Yong Rui, Alan Hanjalic, Changsheng Xu, Eckehard G. Steinbach, Abdulmotaleb El-Saddik, Michelle X. Zhou, eds.). ACM. 2009. | |
CA-LOD: Collision Avoidance Level of Detail for Scalable, Controllable Crowds. . In Motion in Games, Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009. Proceedings (Arjan Egges, Roland Geraerts, Mark H. Overmars, eds.). Springer. volume 5884. 2009. | |
Variety Is the Spice of (Virtual) Life. . In Motion in Games, Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009. Proceedings (Arjan Egges, Roland Geraerts, Mark H. Overmars, eds.). Springer. volume 5884. 2009. | |
Estimating 3D Scene Flow from Multiple 2D Optical Flows. . In 13th International Machine Vision and Image Processing Conference, IMVIP '09, Dublin, Ireland, September 2-4, 2009 (Kenneth M. Dawson-Howe, Rozenn Dahyot, Anil C. Kokaram, Gerard Lacey, eds.). IEEE Computer Society. 2009. | |
13th International Machine Vision and Image Processing Conference, IMVIP '09, Dublin, Ireland, September 2-4, 2009. (Kenneth M. Dawson-Howe, Rozenn Dahyot, Anil C. Kokaram, Gerard Lacey, eds.). IEEE Computer Society. 2009. | |
Do We Need a New Narratology for Interactive Digital Storytelling? A Workshop on Theory at ICIDS 2009. . In Interactive Storytelling, Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009. Proceedings (Ido Iurgel, Nelson Zagalo, Paolo Petta, eds.). Springer. volume 5915. 2009. | |
A Cost Metric for Scene-Interior Ray Origins. . In 30th Annual Conference of the European Association for Computer Graphics, Eurographics 2009 - Short Papers, Munich, Germany, March 30 - April 3, 2009 (Pierre Alliez, Marcus A. Magnor, eds.). Eurographics Association. 2009. | |
Human perception of quadruped motion. . In Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, APGV 2009, Chania, Crete, Greece, September 30 - October 2, 2009 (Katerina Mania, Bernhard E. Riecke, Stephen N. Spencer, Bobby Bodenheimer, Carol O'Sullivan, eds.). ACM. 2009. | |
Investigating the effect of real-time stylisation techniques on user task performance. . In Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, APGV 2009, Chania, Crete, Greece, September 30 - October 2, 2009 (Katerina Mania, Bernhard E. Riecke, Stephen N. Spencer, Bobby Bodenheimer, Carol O'Sullivan, eds.). ACM. 2009. | |
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, APGV 2009, Chania, Crete, Greece, September 30 - October 2, 2009. (Katerina Mania, Bernhard E. Riecke, Stephen N. Spencer, Bobby Bodenheimer, Carol O'Sullivan, eds.). ACM. 2009. | |
2008 | |
Clone attack! Perception of crowd variety. . In ACM Trans. Graph.. volume 27. 2008. | |
Geometric skinning with approximate dual quaternion blending. . In ACM Trans. Graph.. volume 27. 2008. | |
Polypostors: 2D polygonal impostors for 3D crowds. . In Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA (Eric Haines, Morgan McGuire, eds.). ACM. 2008. | |
Scalable high performance computing on FPGA clusters using message passing. . In FPL 2008, International Conference on Field Programmable Logic and Applications, Heidelberg, Germany, 8-10 September 2008. IEEE. 2008. | |
Quadruped Animation. . In 29th Annual Conference of the European Association for Computer Graphics, Eurographics 2008 - State of the Art Reports, Hersonissos, Crete, Greece, April 14-18, 2008 (Theoharis Theoharis, Philip Dutré, eds.). Eurographics Association. 2008. | |
Crowds in Context: Evaluating the Perceptual Plausibility of Pedestrian Orientations. . In 29th Annual Conference of the European Association for Computer Graphics, Eurographics 2008 - Short Papers, Hersonissos, Crete, Greece, April 14-18, 2008 (Katerina Mania, Eric R. Reinhard, eds.). Eurographics Association. 2008. | |
Post Facto Registration Tools for Urban Modelling. . In 29th Annual Conference of the European Association for Computer Graphics, Eurographics 2008 - Short Papers, Hersonissos, Crete, Greece, April 14-18, 2008 (Katerina Mania, Eric R. Reinhard, eds.). Eurographics Association. 2008. | |
Eye-tracking dynamic scenes with humans and animals. . In Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, APGV 2008, Los Angeles, California, USA, August 9-10, 2008 (Sarah H. Creem-Regehr, Karol Myszkowski, eds.). ACM. 2008. | |
Effect of scenario on perceptual sensitivity to errors in animation. . In Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, APGV 2008, Los Angeles, California, USA, August 9-10, 2008 (Sarah H. Creem-Regehr, Karol Myszkowski, eds.). ACM. 2008. | |
Evaluation of non-photorealistic abstraction techniques in influencing user behaviour. . In Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, APGV 2008, Los Angeles, California, USA, August 9-10, 2008 (Sarah H. Creem-Regehr, Karol Myszkowski, eds.). ACM. 2008. | |
Evaluating the emotional content of human motions on real and virtual characters. . In Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, APGV 2008, Los Angeles, California, USA, August 9-10, 2008 (Sarah H. Creem-Regehr, Karol Myszkowski, eds.). ACM. 2008. | |
Perceptual evaluation of cartoon physics: accuracy, attention, appeal. . In Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, APGV 2008, Los Angeles, California, USA, August 9-10, 2008 (Sarah H. Creem-Regehr, Karol Myszkowski, eds.). ACM. 2008. | |
Perceptual evaluation of position and orientation context rules for pedestrian formations. . In Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, APGV 2008, Los Angeles, California, USA, August 9-10, 2008 (Sarah H. Creem-Regehr, Karol Myszkowski, eds.). ACM. 2008. | |
2007 | |
Stereoscopic 3-D Acquisition, Processing, and Display for Telerobotic Applications. . Chapter in Advances in Telerobotics (Manuel Ferre, Martin Buss, Rafael Aracil, Claudio Melchiorri, Carlos Balaguer, eds.). Springer. volume 31. 2007. | |
Characterizing Wideband Signal Envelope Fading in Urban Microcells Using the Rice and Nakagami Distributions. . In IEEE Trans. Veh. Technol.. volume 56. 2007. | |
Pipeline for Populating Games with Realistic Crowds. . In Int. J. Intell. Games Simul.. volume 4. 2007. | |
Hardware Accelerated Broad Phase Collision Detection for Realtime Simulations. . In Proceedings of the Fourth Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2007, Dublin, Ireland, 2007 (John Dingliana, Fabio Ganovelli, eds.). Eurographics Association. 2007. | |
A Fast and Compact Solver for the Shallow Water Equations. . In Proceedings of the Fourth Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2007, Dublin, Ireland, 2007 (John Dingliana, Fabio Ganovelli, eds.). Eurographics Association. 2007. | |
A Physically Based Deformation Model for Interactive Cartoon Animation. . In Proceedings of the Fourth Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2007, Dublin, Ireland, 2007 (John Dingliana, Fabio Ganovelli, eds.). Eurographics Association. 2007. | |
Proceedings of the Fourth Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2007, Dublin, Ireland, 2007. (John Dingliana, Fabio Ganovelli, eds.). Eurographics Association. 2007. | |
Accelerated Light Propagation Through Participating Media. . In 6th Eurographics / IEEE VGTC International Symposium on Volume Graphics, VG@Eurographics 2007, Prague, Czech Republic, September 3-4, 2007 (Hans-Christian Hege, Raghu Machiraju, Torsten Möller, Milos Srámek, eds.). Eurographics Association. 2007. | |
Hardware accelerated broad phase collision detection. . In International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2007, San Diego, California, USA, August 5-9, 2007, Posters (Marc Alexa, Adam Finkelstein, eds.). ACM. 2007. | |
Skinning arbitrary deformations. . In Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA (Bruce Gooch, Peter-Pike J. Sloan, eds.). ACM. 2007. | |
Skinning with dual quaternions. . In Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA (Bruce Gooch, Peter-Pike J. Sloan, eds.). ACM. 2007. | |
Smooth movers: perceptually guided human motion simulation. . In Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2007, San Diego, California, USA, August 2-4, 2007 (Michael Gleicher, Daniel Thalmann, eds.). Eurographics Association. 2007. | |
Social network analysis for routing in disconnected delay-tolerant MANETs. . In Proceedings of the 8th ACM Interational Symposium on Mobile Ad Hoc Networking and Computing, MobiHoc 2007, Montreal, Quebec, Canada, September 9-14, 2007 (Evangelos Kranakis, Elizabeth M. Belding, Eytan H. Modiano, eds.). ACM. 2007. | |
Decentralized Clustering In Pure P2P Overlay Networks Using Schelling's Model. . In Proceedings of IEEE International Conference on Communications, ICC 2007, Glasgow, Scotland, UK, 24-28 June 2007. IEEE. 2007. | |
EG 2007 Course on Populating Virtual Environments with Crowds. . In 28th Annual Conference of the European Association for Computer Graphics, Eurographics 2007 - Tutorials, Prague, Czech Republic, September 3-7, 2007 (Karol Myszkowski, Vlastimil Havran, eds.). Eurographics Association. 2007. | |
Adaptive Abstraction of 3D scenes in Real-Time. . In 28th Annual Conference of the European Association for Computer Graphics, Eurographics 2007 - Short Papers, Prague, Czech Republic, September 3-7, 2007 (Paolo Cignoni, Jirí Sochor, eds.). Eurographics Association. 2007. | |
A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture. . In Proceedings of the 2007 International Conference on Engineering of Reconfigurable Systems & Algorithms, ERSA 2007, Las Vegas, Nevada, USA, June 25-28, 2007 (Toomas P. Plaks, ed.). CSREA Press. 2007. | |
A perceptual approach to trimming unstructured lumigraphs. . In Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, APGV 2007, Tübingen, Germany, July 25-27, 2007 (Christian Wallraven, Veronica Sundstedt, eds.). ACM. volume 253. 2007. | |
Virtual shapers & movers: form and motion affect sex perception. . In Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, APGV 2007, Tübingen, Germany, July 25-27, 2007 (Christian Wallraven, Veronica Sundstedt, eds.). ACM. volume 253. 2007. | |
2006 | |
Techniques for Dynamic Adaptation of Mobile Services. . Chapter in The Handbook of Mobile Middleware (Paolo Bellavista, Antonio Corradi, eds.). Auerbach Publications/CRC. 2006. | |
Realistic crowd animation : a perceptual approach. . PhD thesis, Trinity College Dublin, Ireland. 2006. | |
Distributed shared memory architectures and global performance state estimation. . PhD thesis, Trinity College Dublin, Ireland. 2006. | |
\emphDictionary of Computer Vision and Image Processing. . In J. Electronic Imaging. volume 15. 2006. | |
Interruptible collision detection for deformable objects. . In Comput. Graph.. volume 30. 2006. | |
Approximate collision response using closest feature maps. . In Comput. Graph.. volume 30. 2006. | |
Creating an adaptive network of hubs using Schelling's model. . In Commun. ACM. volume 49. 2006. | |
A scalable and reconfigurable shared-memory graphics architecture. . In International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2006, Boston, Massachusetts, USA, July 30 - August 3, 2006, Sketches (John W. Finnegan, Hanspeter Pfister, eds.). ACM. 2006. | |
Perceptual evaluation of LOD clothing for virtual humans. . In Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2006, Vienna, Austria, September 2-4, 2006 (Carol O'Sullivan, Frédéric H. Pighin, eds.). Eurographics Association. 2006. | |
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2006, Vienna, Austria, September 2-4, 2006. (Carol O'Sullivan, Frédéric H. Pighin, eds.). Eurographics Association. 2006. | |
Towards real-time stereoscopic depth reconstruction for laparoscopic surgery. . In Real-Time Image Processing 2006, San Jose, CA, USA, January 15, 2006 (Nasser Kehtarnavaz, Phillip A. Laplante, eds.). SPIE. volume 6063. 2006. | |
Efficient collision detection for spherical blend skinning. . In Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29 - December 2, 2006 (Y. T. Lee, Siti Mariyam Hj. Shamsuddin, Diego Gutierrez, Norhaida Mohd. Suaib, eds.). ACM. 2006. | |
EG 2006 Course on Populating Virtual Environments with Crowds. . In 27th Annual Conference of the European Association for Computer Graphics, Eurographics 2006 - Tutorials, Vienna, Austria, September 4-8, 2006 (Nadia Magnenat-Thalmann, Katja Bühler, eds.). Eurographics Association. 2006. | |
Harnessing the Human Visual System for Image Based Modeling: an Interaction System. . In 27th Annual Conference of the European Association for Computer Graphics, Eurographics 2006 - Short Presentations, Vienna, Austria, September 4-8, 2006 (Dieter W. Fellner, Charles D. Hansen, eds.). Eurographics Association. 2006. | |
Clothing the Masses: Real-Time Clothed Crowds With Variation. . In 27th Annual Conference of the European Association for Computer Graphics, Eurographics 2006 - Short Presentations, Vienna, Austria, September 4-8, 2006 (Dieter W. Fellner, Charles D. Hansen, eds.). Eurographics Association. 2006. | |
A peer-to-peer reference architecture. . In Proceedings of the First International Conference on COMmunication System softWAre and MiddlewaRE (COMSWARE 2006), January 8-12, 2006, New Delhi, India (Victor Bahl, Bijendra Nath Jain, Henning Schulzrinne, Alfred Z. Spector, eds.). IEEE. 2006. | |
2005 | |
Geopostors: a real-time geometry/impostor crowd rendering system. . In ACM Trans. Graph.. volume 24. 2005. | |
Collisions and Attention. . In ACM Trans. Appl. Percept.. volume 2. 2005. | |
Predicting and Evaluating Saliency for Simplified Polygonal Models. . In ACM Trans. Appl. Percept.. volume 2. 2005. | |
A Voxel-Based Approach to Approximate Collision Handling. . In J. Graph. Tools. volume 10. 2005. | |
Who should bear the cost of software bugs?. . In Comput. Law Secur. Rev.. volume 21. 2005. | |
Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings. . In Comput. Graph. Forum. volume 24. 2005. | |
On Using Peer Profiles to Create Self-Organizing P2P Networks. . In 2005 International Conference on a World of Wireless, Mobile and Multimedia Networks (WOWMOM 2005), 13-16 June 2005, Taormina, Italy, Proceedings. IEEE Computer Society. 2005. | |
A Virtual Reality Toolkit for the Diagnosis and Monitoring of Myocardial Infarctions. . In 4th Eurographics / IEEE VGTC International Workshop on Volume Graphics, VG 2005, Stony Brook, NY, USA, June 20-21, 2005 (Arie E. Kaufman, Klaus Mueller, M. Eduard Gröller, Dieter W. Fellner, Torsten Möller, Stephen N. Spencer, eds.). Eurographics Association. 2005. | |
Geopostors: a real-time geometry / impostor crowd rendering system. . In Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA (Anselmo Lastra, Marc Olano, David P. Luebke, Hanspeter Pfister, eds.). ACM. 2005. | |
Optimal Performance State Estimation of Compute Systems. . In 13th International Symposium on Modeling, Analysis, and Simulation of Computer and Telecommunication Systems (MASCOTS 2005), 27-29 September 2005, Atlanta, GA, USA. IEEE Computer Society. 2005. | |
26th Annual Conference of the European Association for Computer Graphics, Eurographics 2005 - Short Presentations, Dublin, Ireland, August 29 - September 2, 2005. (John Dingliana, Fabio Ganovelli, eds.). Eurographics Association. 2005. | |
A framework for comparing task performance in real and virtual scenes. . In Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, APGV 2005, A Coruña, Spain, August 26-28, 2005 (Heinrich H. Bülthoff, Tom Troscianko, eds.). ACM. volume 95. 2005. | |
2004 | |
Adaptive medial-axis approximation for sphere-tree construction. . In ACM Trans. Graph.. volume 23. 2004. | |
Artifact analysis and reconstruction improvement in helical cardiac cone beam CT. . In IEEE Trans. Medical Imaging. volume 23. 2004. | |
Real-time interactive volumetric animation of the heart's electrical cycle from automatically synchronized ECG. . In Comput. Animat. Virtual Worlds. volume 15. 2004. | |
Fidelity Metrics for Animation. . In The 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2004, WSCG 2004, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, February 2-6, 2004. 2004. | |
Extending FPGA based teaching boards into the area of distributed memory multiprocessors. . In Proceedings of the 2004 workshop on Computer architecture education - Held in conjunction with the 31st International Symposium on Computer Architecture, WCAE@ISCA 2004, Munich, Germany, June 19, 2004 (Edward F. Gehringer, ed.). ACM. 2004. | |
Iterative cardiac cone-beam CT reconstruction. . In Medical Imaging 2004: Image Processing, San Diego, California, United States, 14-19 February 2004 (J. Michael Fitzpatrick, Milan Sonka, eds.). SPIE. volume 5370. 2004. | |
Automatic phase point determination for cardiac CT imaging. . In Medical Imaging 2004: Image Processing, San Diego, California, United States, 14-19 February 2004 (J. Michael Fitzpatrick, Milan Sonka, eds.). SPIE. volume 5370. 2004. | |
802.11 Link Quality and Its Prediction - An Experimental Study. . In Personal Wireless Communications, IFIP TC6 9th International Conference, PWC 2004, Delft, The Netherlands, September 21-23, 2004, Proceedings (Ignas G. Niemegeers, Sonia M. Heemstra de Groot, eds.). Springer. volume 3260. 2004. | |
Perceptually Adaptive Graphics. . In 25th Annual Conference of the European Association for Computer Graphics, Eurographics 2004 - State of the Art Reports, Grenoble, France, August 30 - September 3, 2004 (Christophe Schlick, Werner Purgathofer, eds.). Eurographics Association. 2004. | |
Ambient Intelligence Through Image Retrieval. . In Image and Video Retrieval: Third International Conference, CIVR 2004, Dublin, Ireland, July 21-23, 2004. Proceedings. Springer. volume 3115. 2004. | |
Personalised, Collaborative Spam Filtering. . In CEAS 2004 - First Conference on Email and Anti-Spam, July 30-31, 2004, Mountain View, California, USA. 2004. | |
Collisions and attention. . In Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, APGV 2004, Los Angeles, California, USA, August 7-8, 2004 (Victoria Interrante, Ann McNamara, Heinrich H. Bülthoff, Holly E. Rushmeier, eds.). ACM. volume 73. 2004. | |
An experimental approach to predicting saliency for simplified polygonal models. . In Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, APGV 2004, Los Angeles, California, USA, August 7-8, 2004 (Victoria Interrante, Ann McNamara, Heinrich H. Bülthoff, Holly E. Rushmeier, eds.). ACM. volume 73. 2004. | |
2003 | |
Supporting Mobile Computing in Object-Oriented Middleware Architectures. . PhD thesis, Trinity College Dublin, Ireland. 2003. | |
Adaptive levels of detail for interactive Collision Handling. . PhD thesis, Trinity College Dublin, Ireland. 2003. | |
Evaluating the visual fidelity of physically based animations. . In ACM Trans. Graph.. volume 22. 2003. | |
Smart Objects for Attentive Agents. . In The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2003, WSCG 2003, in co-operation with EUROGRAPHICS and IFIP working group 5.10 on Computer Graphics and Virtual Worlds, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, February 3-7, 2003. 2003. | |
The Construction of a Volumetric Cardiac Model for Real-time ECG Simulation. . In The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2003, WSCG 2003, in co-operation with EUROGRAPHICS and IFIP working group 5.10 on Computer Graphics and Virtual Worlds, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, February 3-7, 2003. 2003. | |
Virtual Dublin - A Framework for Real-Time Urban Simulation. . In The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2003, WSCG 2003, in co-operation with EUROGRAPHICS and IFIP working group 5.10 on Computer Graphics and Virtual Worlds, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, February 3-7, 2003. 2003. | |
On the introduction of reconfigurable hardware into computer architecture education. . In Proceedings of the 2003 workshop on Computer architecture education - Held in conjunction with the 30th International Symposium on Computer Architecture, WCAE@ISCA 2003, San Diego, California, USA, June 8, 2003 (Edward F. Gehringer, ed.). ACM. 2003. | |
Distributed mobile multi-user urban simulation. . In Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27-31, 2003 (Alyn P. Rockwood, ed.). ACM. 2003. | |
Attention-driven eye gaze and blinking for virtual humans. . In Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27-31, 2003 (Alyn P. Rockwood, ed.). ACM. 2003. | |
Simulating Virtual Humans Across Diverse Situations. . In Intelligent Agents, 4th International Workshop, IVA 2003, Kloster Irsee, Germany, September 15-17, 2003, Proceedings (Thomas Rist, Ruth Aylett, Daniel Ballin, Jeff Rickel, eds.). Springer. volume 2792. 2003. | |
Bottom-Up Visual Attention for Virtual Human Animation. . In 16th International Conference on Computer Animation and Social Agents, CASA 2003, New Brunswick, NJ, USA, May 7-9, 2003. IEEE Computer Society. 2003. | |
2002 | |
Synthetic Vision and Memory for Autonomous Virtual Humans. . In Comput. Graph. Forum. volume 21. 2002. | |
Levels of Detail for Crowds and Groups. . In Comput. Graph. Forum. volume 21. 2002. | |
Sphere-tree construction using dynamic medial axis approximation. . In Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, San Antonio, TX, USA, July 21-22, 2002 (Jessica K. Hodgins, Michiel van de Panne, Michael F. Cohen, Nancy S. Pollard, eds.). ACM. 2002. | |
A Dynamic Proxy Based Architecture to Support Distributed Java Objects in a Mobile Environment. . In On the Move to Meaningful Internet Systems, 2002 - DOA/CoopIS/ODBASE 2002 Confederated International Conferences DOA, CoopIS and ODBASE 2002 Irvine, California, USA, October 30 - November 1, 2002, Proceedings (Robert Meersman, Zahir Tari, eds.). Springer. volume 2519. 2002. | |
2001 | |
Collisions and perception. . In ACM Trans. Graph.. volume 20. 2001. | |
Collision Handling for Virtual Environments. . In 22nd Annual Conference of the European Association for Computer Graphics, Eurographics 2001 - Tutorials, Manchester, UK, September 3-7, 2001. Eurographics Association. 2001. | |
Animating cuts with on-the-fly re-meshing. . In 22nd Annual Conference of the European Association for Computer Graphics, Eurographics 2001 - Short Presentations, Manchester, UK, September 3-7, 2001 (Jonathan C. Roberts, ed.). Eurographics Association. 2001. | |
2000 | |
Graceful Degradation of Collision Handling Physically Based Animation. . In Comput. Graph. Forum. volume 19. 2000. | |
New Metrics for Evaluation of Collision Detection Techniques. . In The 8-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2000, WSCG 2000, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, February 7-11, 2000. 2000. | |
EFFIGI: An Efficient Framework for Implementing Global Illumination. . In The 8-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2000, WSCG 2000, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, February 7-11, 2000. 2000. | |
Filtering and Scalability in the ECO Distributed Event Model. . In International Symposium on Software Engineering for Parallel and Distributed Systems, PDSE 2000, Limerick, Ireland, June 10-11, 2000. IEEE Computer Society. 2000. | |
Extracting geometric models from medieval moulding profiles for case-based reasoning. . In Fourth International Conference on Knowledge-Based Intelligent Information Engineering Systems & Allied Technologies, KES 2000, Brighton, UK, 30 August - 1 September 2000, Proceedings, 2 Volumes (Robert J. Howlett, Lakhmi C. Jain, eds.). IEEE. 2000. | |
ALOHA : Adaptive Level Of Detail for Human Animation Towards a new framework. . In 21st Annual Conference of the European Association for Computer Graphics, Eurographics 2000 - Short Presentations, Interlaken, Switzerland, August 21-25, 2000 (António Augusto de Sousa, Juan Carlos Torres, eds.). Eurographics Association. 2000. | |
1999 | |
Perceptually-Adaptive Collision Detection for Real-time Computer Animation. . PhD thesis, Trinity College Dublin, Ireland. 1999. | |
Supporting CORBA Applications in a Mobile Environment. . In MOBICOM '99, The Fifth Annual ACM/IEEE International Conference on Mobile Computing and Networking, Seattle, Washington, USA, August 15-19, 1999 (Harel Kodesh, Victor Bahl, Tomasz Imielinski, Martha Steenstrup, eds.). ACM. 1999. | |
A Model of Collision Perception for Real-Time Animation. . In Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1999, Milan, Italy, September 7-8, 1999 (Nadia Magnenat-Thalmann, Daniel Thalmann, eds.). Springer. 1999. | |
Heuristical Real-Time Shadows. . In Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1999, Milan, Italy, September 7-8, 1999 (Nadia Magnenat-Thalmann, Daniel Thalmann, eds.). Springer. 1999. | |
Multi-user Object-Oriented Environments. . In Object-Oriented Technology, ECOOP'99 Workshop Reader, ECOOP'99 Workshops, Panels, and Posters, Lisbon, Portugal, June 14-18, 1999, Proceedings (Ana M. D. Moreira, Serge Demeyer, eds.). Springer. volume 1743. 1999. | |
Interfacing Real and Virtual Environments. . In Object-Oriented Technology, ECOOP'99 Workshop Reader, ECOOP'99 Workshops, Panels, and Posters, Lisbon, Portugal, June 14-18, 1999, Proceedings (Ana M. D. Moreira, Serge Demeyer, eds.). Springer. volume 1743. 1999. | |
1998 | |
The application of robotics to a mobility aid for the elderly blind. . In Robotics Auton. Syst.. volume 23. 1998. | |
The detection of buried landmines using probing robots. . In Robotics Auton. Syst.. volume 23. 1998. | |
Analysis of orientation problems using Plucker lines. . In Fourteenth International Conference on Pattern Recognition, ICPR 1998, Brisbane, Australia, 16-20 August, 1998 (Anil K. Jain, Svetha Venkatesh, Brian C. Lovell, eds.). IEEE Computer Society. 1998. | |
Personal Adaptive Mobility Aid for the Infirm and Elderly Blind. . In Assistive Technology and Artificial Intelligence, Applications in Robotics, User Interfaces and Natural Language Processing (Vibhu O. Mittal, Holly A. Yanco, John M. Aronis, Richard C. Simpson, eds.). Springer. volume 1458. 1998. | |
1997 | |
REACT: REal-time Adaptive Collision Testing An Interactive Vision approach. . In Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1997, Budapest, Hungary, September 2-3, 1997 (Daniel Thalmann, Michiel van de Panne, eds.). Springer. 1997. | |
1996 | |
Organization of final year projects. . In ACM SIGCSE Bull.. volume 28. 1996. | |
Automatic submission and administration of programming assignments. . In ACM SIGCSE Bull.. volume 28. 1996. | |
Lossless image compression using a simple prediction method. . In Int. J. Imaging Syst. Technol.. volume 7. 1996. | |
1995 | |
Automatic submission and administration of programming assignments. . In ACM SIGCSE Bull.. volume 27. 1995. | |
3-D Object Recognition Through Implicit Model Matching. . In Int. J. Pattern Recognit. Artif. Intell.. volume 9. 1995. | |
1994 | |
Simple pinhole camera calibration. . In Int. J. Imaging Syst. Technol.. volume 5. 1994. | |
Resampling of Scanned Imagery for Rectification and Registration. . In Proceedings 1994 International Conference on Image Processing, Austin, Texas, USA, November 13-16, 1994. IEEE Computer Society. 1994. |
TCD Graphics and Vision | Publications
The following list is based on academic staff publications as on dblp.org and may not be an exhaustive list
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