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EG-Ireland 2002 Workshop: Schedule of Talks

The following is the preliminary schedule of events for the Irish Workshop on Computer Graphics.

Monday, 25th of March, 2002

  9:00am Registration
  9:20am Welcome
Session: Crowds and Virtual Humans
  9:30am Keynote talk by Justine Cassell, MIT Media Lab. "Autonomous Generation of Conversational Action for Wallflowers and Party Animals"
  10:30am "Strolling Down the Avenue with a Few Close Friends" - Terry R. Hostetler, and Joseph K. Kearney. University of Iowa.

   11:00am Coffee Break
  11:15am "Crowd and Group Simulation with Levels of Detail for Geometry, Motion and Conversational Behaviour" - Carol O'Sullivan, Justine Cassell1, Hannes Vilhjálmsson1, Simon Dobbyn, Christopher Peters, William Leeson, Thanh Giang, John Dingliana. Trinity College Dublin and 1MIT Media Lab.
  11:45am "A Memory Model for Autonomous Virtual Humans" - Christopher Peters and Carol O’Sullivan. Trinity College Dublin
  12:15pm "Hierarchical Impostors for the Flocking Algorithm in Three Dimensional Space" - Noel O' Hara. Dublin City University.

   12:45pm Lunch
  2:00pm Keynote talk by Daniel Thalmann (EPFL, Switzerland) - "Real-time Virtual Humans in Virtual Reality."
Session: Virtual Environments
  3:00pm "A Spoken Dialog System for Navigation in Non-Immersive Virtual Environments" - M.D.J. McNeill, H. Sayers, S. Wilson and P. Mc Kevitt. University of Ulster (Magee College).

   3:30pm Coffee Break
  4:00pm Short Paper: "Distributed Multi-User Urban Simulation" - Clodagh Rossi, Carol O'Sullivan. Trinity College Dublin.
  4:15pm Short Paper: "Real-time Renderng of Dynamically Variable Scenes using Hardware Occlusion Queries" - Scott Saulters and Dr. R. Stuart Ferguson. Queen's University of Belfast.
  4:30pm "Building Realistic Virtual Environments using Java and VRML" - Andrew Dodd, Mark Riding, and Nigel W. John. Manchester Visualization Centre.

Tuesday, 26th of March, 2002

Session: Interactive Graphics
  9:30am Keynote talk by Steven Collins (CTO of Havok): "Game Dynamics: The Cheater's Guide."
  10:30am "The Medial Axis Transform - An Illustrated Tutorial" - Mike McKeag , Cecil Armstrong, Des Robinson, Mark Price, Hengan Ou, Willard McCune, Dermot Monaghan. Queen's University of Belfast.

   11:00am Coffee Break
  11:30am "A World Without WAVs: Towards Physically Based Sound Synthesis for Computer Games" - Graham McCann and Hugh McCabe. Institute of Technology, Blanchardstown.
  12:00pm "Application of Visual Perception to Computer Graphics" - Ann McNamara. Trinity College Dublin.
  12:30pm Discussion and Closing.