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EG-Ireland 2002 Workshop: Schedule of Talks
The following is the preliminary schedule of events for the Irish Workshop
on Computer Graphics.
Monday, 25th of March, 2002
9:00am
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Registration
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9:20am
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Welcome
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Session: Crowds and Virtual Humans
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9:30am
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Keynote talk by Justine Cassell, MIT Media Lab.
"Autonomous Generation of Conversational Action for Wallflowers and Party Animals"
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10:30am
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"Strolling Down the Avenue with a Few Close Friends" - Terry R. Hostetler,
and Joseph K. Kearney. University of Iowa.
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11:00am Coffee Break
11:15am
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"Crowd and Group Simulation with Levels of Detail for Geometry, Motion and
Conversational Behaviour" - Carol O'Sullivan, Justine Cassell1, Hannes Vilhjálmsson1, Simon Dobbyn,
Christopher Peters, William Leeson, Thanh Giang, John Dingliana. Trinity College Dublin and 1MIT Media Lab.
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11:45am
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"A Memory Model for Autonomous Virtual Humans" - Christopher Peters and
Carol O’Sullivan. Trinity College Dublin
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12:15pm
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"Hierarchical Impostors for the Flocking Algorithm in Three Dimensional Space" -
Noel O' Hara. Dublin City University.
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12:45pm Lunch
2:00pm
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Keynote talk by Daniel Thalmann (EPFL, Switzerland) - "Real-time Virtual Humans in Virtual Reality."
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Session: Virtual Environments
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3:00pm
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"A Spoken Dialog System for Navigation in Non-Immersive Virtual Environments" -
M.D.J. McNeill, H. Sayers, S. Wilson and P. Mc Kevitt. University of Ulster (Magee College).
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3:30pm Coffee Break
4:00pm
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Short Paper: "Distributed Multi-User Urban Simulation" - Clodagh Rossi, Carol O'Sullivan. Trinity College Dublin.
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4:15pm
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Short Paper: "Real-time Renderng of Dynamically Variable Scenes using Hardware Occlusion Queries"
- Scott Saulters and Dr. R. Stuart Ferguson. Queen's University of Belfast.
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4:30pm
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"Building Realistic Virtual Environments using Java and VRML" - Andrew Dodd, Mark Riding, and Nigel W. John. Manchester Visualization Centre.
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Tuesday, 26th of March, 2002
Session: Interactive Graphics
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9:30am
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Keynote talk by Steven Collins (CTO of Havok):
"Game Dynamics: The Cheater's Guide."
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10:30am
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"The Medial Axis Transform - An Illustrated Tutorial" - Mike McKeag , Cecil Armstrong,
Des Robinson, Mark Price, Hengan Ou, Willard McCune, Dermot Monaghan. Queen's University of Belfast.
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11:00am Coffee Break
11:30am
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"A World Without WAVs: Towards Physically Based
Sound Synthesis for Computer Games" - Graham McCann and Hugh McCabe. Institute of Technology, Blanchardstown.
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12:00pm
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"Application of Visual Perception to Computer Graphics" - Ann McNamara. Trinity College Dublin.
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12:30pm
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Discussion and Closing.
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